What it likely sold — estimate, stated as a range on purpose
Lifetime units: ~27.9k
(P10–P90: 11.2k – 61.4k)
Gross revenue: ~$137k
(P10–P90: $54.9k – $302k)
Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band approximates where about 8 in 10 comparable games land in published studies; some sit outside it. Our own hit rate goes on the accuracy ledger once measured. How we estimate
Estimates are statistical inferences from public data. They are not sourced from Valve or the developer and may deviate materially from actual results. Do not rely on them for investment or contractual decisions. As of Oct 1, 2026.
Player voice — measured shares of Steam thumbs, never a model
Performance & stability88% positive · 43 mentions
“Finally an upgrade to Cisco Packet Tracer. The manual pages are created by someone other than Wendell Odom which is definitely improvement. I did not encounter any bugs with the network logic or crashes so the developers took their time…”
Recommended · Steam review · Oct 2025 · 4 h played · Report / request removal
Gameplay & mechanics85% positive · 40 mentions
“I thought this was a fun little interesting game. I got a little bit stuck at the beginning, as there is a learning curve on how to incorporate hubs. I would love to play another game from this developer. I could feel the theme of the game…”
Recommended · Steam review · Dec 2025 · 12 h played · Report / request removal
Story & writing85% positive · 40 mentions
“Fun little game about networking. I reached 200 KB/s, connected all the endpoints, and beat the final boss. However, there were some issues. The first one, which bugged me the most - enemies. They just make it hard to track packets and…”
Recommended · Steam review · Jul 2025 · 15 h played · Report / request removal
Price & value88% positive · 33 mentions
“It's a really interesting concept, and as someone with a passing interest in networking it's very cool to see it displayed like this. Unfortunately, the game feels needlessly restrictive with the 'currency' you 'spend' to do things, like…”
Recommended · Steam review · Jun 2025 · 1 h played · Report / request removal
Visuals & audio89% positive · 28 mentions
“I have mixed feelings about this one. I really, really liked the network building part of the game, it's really cool and unique, even with how limiting your tools really are. It's difficult to make an actual network without packet loss…”
Recommended · Steam review · Jul 2025 · 16 h played · Report / request removal
Content & longevity83% positive · 23 mentions
“The strongest part of this game is the first couple hours when you are working out how the networking functions and building your logic and loops. At this point of the game, it is a strong idler/incremental as you gain more and more money…”
Recommended · Steam review · Jan 2026 · 7 h played · Report / request removal
Multiplayer & community94% positive · 17 mentions
“Fun little game about networking. I reached 200 KB/s, connected all the endpoints, and beat the final boss. However, there were some issues. The first one, which bugged me the most - enemies. They just make it hard to track packets and…”
Recommended · Steam review · Jul 2025 · 15 h played · Report / request removal
Difficulty & balance88% positive · 17 mentions
“I thought this was a fun little interesting game. I got a little bit stuck at the beginning, as there is a learning curve on how to incorporate hubs. I would love to play another game from this developer. I could feel the theme of the game…”
Recommended · Steam review · Dec 2025 · 12 h played · Report / request removal
Controls & UI62% positive · 13 mentions
“I thought this was a fun little interesting game. I got a little bit stuck at the beginning, as there is a learning curve on how to incorporate hubs. I would love to play another game from this developer. I could feel the theme of the game…”
Recommended · Steam review · Dec 2025 · 12 h played · Report / request removal
307 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.