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Steam market intelligence

Tunnet

94% positive · 716 Steam reviews · released Dec 1, 2023 · by puzzled_squid

LogicExplorationPsychological HorrorProgrammingAutomationPuzzleUndergroundAdventure

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~27,172 (P10–P90: 10,869 – 59,778)

Gross revenue: ~$133,463 ($53,386 – $293,618)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate

Player voice — measured shares of Steam thumbs, never a model

Performance & stability88% positive · 43 mentions
“Finally an upgrade to Cisco Packet Tracer. The manual pages are created by someone other than Wendell Odom which is definitely improvement. I did not encounter any bugs with the network logic or crashes so the developers took their time…”Recommended · Steam review · Oct 2025 · 4 h played
Gameplay & mechanics85% positive · 40 mentions
“I thought this was a fun little interesting game. I got a little bit stuck at the beginning, as there is a learning curve on how to incorporate hubs. I would love to play another game from this developer. I could feel the theme of the game…”Recommended · Steam review · Dec 2025 · 12 h played
Story & writing85% positive · 39 mentions
“Fun little game about networking. I reached 200 KB/s, connected all the endpoints, and beat the final boss. However, there were some issues. The first one, which bugged me the most - enemies. They just make it hard to track packets and…”Recommended · Steam review · Jul 2025 · 15 h played
Price & value90% positive · 30 mentions
“It's a really interesting concept, and as someone with a passing interest in networking it's very cool to see it displayed like this. Unfortunately, the game feels needlessly restrictive with the 'currency' you 'spend' to do things, like…”Recommended · Steam review · Jun 2025 · 1 h played
Visuals & audio89% positive · 28 mentions
“I have mixed feelings about this one. I really, really liked the network building part of the game, it's really cool and unique, even with how limiting your tools really are. It's difficult to make an actual network without packet loss…”Recommended · Steam review · Jul 2025 · 16 h played
Content & longevity82% positive · 22 mentions
“The strongest part of this game is the first couple hours when you are working out how the networking functions and building your logic and loops. At this point of the game, it is a strong idler/incremental as you gain more and more money…”Recommended · Steam review · Jan 2026 · 7 h played
Difficulty & balance88% positive · 17 mentions
“I thought this was a fun little interesting game. I got a little bit stuck at the beginning, as there is a learning curve on how to incorporate hubs. I would love to play another game from this developer. I could feel the theme of the game…”Recommended · Steam review · Dec 2025 · 12 h played
Multiplayer & community100% positive · 15 mentions
“Fun little game about networking. I reached 200 KB/s, connected all the endpoints, and beat the final boss. However, there were some issues. The first one, which bugged me the most - enemies. They just make it hard to track packets and…”Recommended · Steam review · Jul 2025 · 15 h played
Controls & UI67% positive · 12 mentions
“I thought this was a fun little interesting game. I got a little bit stuck at the beginning, as there is a learning curve on how to incorporate hubs. I would love to play another game from this developer. I could feel the theme of the game…”Recommended · Steam review · Dec 2025 · 12 h played

299 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Game DNA — store facts, community tag votes, labeled AI inference

Perspective

First-person

Technology

3D

Structure

Open worldSandbox

Mood & themes

HorrorAtmosphericRelaxing

How you play together

Single-player

Platform features

AchievementsPartial controller supportSteam Cloud

Business model

Buy to play

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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