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Descenders Next

79% positive · 383 Steam reviews · released Jul 21, 2025 · by RageSquid

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~10,111 (P10–P90: 4,044 – 22,244)

Gross revenue: ~$248,648 ($99,449 – $547,020)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate

Player voice — measured shares of Steam thumbs, never a model

Content & longevity79% positive · 66 mentions
“I'm glad this was released in early access, and the devs didn't try to pass it off as a full release. Performance, content offerings, and physics all need work, but there is a shell here that has a lot of the same charm and replayability…”Recommended · Steam review · Jul 2025 · 4 h played
Controls & UI70% positive · 63 mentions
“300+ hours in the first game, played it competitively (albeit poorly). Won this game in a release date guessing contest. Next is in a great place currently. Reviews are likely sitting on Mostly Positive because launch was somewhat rocky…”Recommended · Steam review · Feb 2026 · 10 h played
Gameplay & mechanics75% positive · 51 mentions
“300+ hours in the first game, played it competitively (albeit poorly). Won this game in a release date guessing contest. Next is in a great place currently. Reviews are likely sitting on Mostly Positive because launch was somewhat rocky…”Recommended · Steam review · Feb 2026 · 10 h played
Multiplayer & community70% positive · 37 mentions
“300+ hours in the first game, played it competitively (albeit poorly). Won this game in a release date guessing contest. Next is in a great place currently. Reviews are likely sitting on Mostly Positive because launch was somewhat rocky…”Recommended · Steam review · Feb 2026 · 10 h played
Visuals & audio74% positive · 34 mentions
“300+ hours in the first game, played it competitively (albeit poorly). Won this game in a release date guessing contest. Next is in a great place currently. Reviews are likely sitting on Mostly Positive because launch was somewhat rocky…”Recommended · Steam review · Feb 2026 · 10 h played
Price & value50% positive · 30 mentions
“300+ hours in the first game, played it competitively (albeit poorly). Won this game in a release date guessing contest. Next is in a great place currently. Reviews are likely sitting on Mostly Positive because launch was somewhat rocky…”Recommended · Steam review · Feb 2026 · 10 h played
Performance & stability75% positive · 28 mentions
“I'm glad this was released in early access, and the devs didn't try to pass it off as a full release. Performance, content offerings, and physics all need work, but there is a shell here that has a lot of the same charm and replayability…”Recommended · Steam review · Jul 2025 · 4 h played
Difficulty & balance83% positive · 23 mentions
“300+ hours in the first game, played it competitively (albeit poorly). Won this game in a release date guessing contest. Next is in a great place currently. Reviews are likely sitting on Mostly Positive because launch was somewhat rocky…”Recommended · Steam review · Feb 2026 · 10 h played
Story & writing33% positive · 15 mentions
“From someone who put 120+ hours into the first game, I'm loving this new iteration. To get it out of the way I don't love the shift away from the roguelike elements, the pushing of the "open-world" and the backseating of the Bossruns. In…”Recommended · Steam review · Jul 2025 · 9 h played

298 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Game DNA — store facts, community tag votes, labeled AI inference

How you play together

Single-playerMultiplayerPvPCo-opOnline co-op

Platform features

AchievementsFull controller support

Business model

Buy to playEarly Access

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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