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Three Kingdoms: The Blood Moon

92% positive · 832 Steam reviews · released Apr 2, 2025 · by Kygua Tech

Roguelike DeckbuilderDeckbuildingCard GameCard BattlerTurn-Based StrategyStrategyTurn-BasedRogue-like

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~31,574 (P10–P90: 12,630 – 69,463)

Gross revenue: ~$232,757 ($93,106 – $512,067)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate

Player voice — measured shares of Steam thumbs, never a model

Story & writing88% positive · 33 mentions
“I expected this game to be decent but its actually revolutionary. Here is how it works: 1. Your turn starts and you draw cards as in every card battler. There are three different kinds of cards. Attack, defense and spells. You can play…”Recommended · Steam review · Apr 2025 · 3 h played
Difficulty & balance83% positive · 23 mentions
“recommending solely for the low price A great Slay the Spire clone at heart, yet it’s too easy and quickly becomes a power fantasy after each character’s first run. With only two cards truly worth cheesing and one relic that perfectly…”Recommended · Steam review · Aug 2025 · 10 h played
Gameplay & mechanics89% positive · 19 mentions
“Fantastic game so far. On the 6th level of difficulty for one character, 3rd for another, and it feels great. Perhaps a little too easy, some elite enemies feel very weak? like, weaker than normal encounters some times, and they come with…”Recommended · Steam review · Apr 2025 · 9 h played
Content & longevity86% positive · 14 mentions
“A fun little roguelite deckbuilder. Playing it through on the normal difficulty is meant to "train you how to play the game" like a tutorial. The real game is the "blood moon" campaign runthroughs. The Three Kingdoms post-SanGuo backdrop…”Recommended · Steam review · May 2025 · 20 h played
Price & value100% positive · 14 mentions
“Picked this game up for 5$. Absolutely worth it! I really enjoy the simple change on not having a mana cost per turn and instead having restrictions on the number/type of cards that can be played during your turn and during the enemies…”Recommended · Steam review · Aug 2025 · 4 h played

95 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Game DNA — store facts, community tag votes, labeled AI inference

Technology

2D

Art style

Pixel art

Setting

Medieval

How you play together

Single-player

Platform features

AchievementsSteam Cloud

Business model

Buy to play

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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