What it likely sold — estimate, stated as a range on purpose
Lifetime units: ~330,000
(P10–P90: 132,000 – 726,000)
Gross revenue: ~$3,515,094
($1,406,038 – $7,733,207)
Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate
Player voice — measured shares of Steam thumbs, never a model
Last 90 days: 95% positive across 298 stored reviews. Casual games with 100+ reviews typically sit around 86% (median of 4097 games).
Story & writing93% positive · 91 mentions
“this is a very cute and cozy delivery game but it's a little on the short side and had me wishing there was more to it story-wise. i still like it very much and i enjoyed the time i spent playing and 100% the game”Recommended · Steam review · Jun 2026 · 8 h played
Visuals & audio97% positive · 70 mentions
“I picked this up expecting a cozy little delivery game, but it ended up being one of those games that just sticks with you. The snowstorms, lonely roads, the radio music and all the weird little mysteries come together to create such a…”Recommended · Steam review · Jun 2026 · 13 h played
Gameplay & mechanics91% positive · 47 mentions
“This is a survival horror (well, more horror-adjacent), resource management, and walking/driving simulator game with some optional collectathon elements. Took me about 10 hours to roll credits, 9 more hours to 100%. Deeply frustrating and…”Recommended · Steam review · Jun 2026 · 20 h played
Price & value96% positive · 23 mentions
“This is a survival horror (well, more horror-adjacent), resource management, and walking/driving simulator game with some optional collectathon elements. Took me about 10 hours to roll credits, 9 more hours to 100%. Deeply frustrating and…”Recommended · Steam review · Jun 2026 · 20 h played
Performance & stability75% positive · 20 mentions
“This is a survival horror (well, more horror-adjacent), resource management, and walking/driving simulator game with some optional collectathon elements. Took me about 10 hours to roll credits, 9 more hours to 100%. Deeply frustrating and…”Recommended · Steam review · Jun 2026 · 20 h played
Content & longevity89% positive · 18 mentions
“This is a survival horror (well, more horror-adjacent), resource management, and walking/driving simulator game with some optional collectathon elements. Took me about 10 hours to roll credits, 9 more hours to 100%. Deeply frustrating and…”Recommended · Steam review · Jun 2026 · 20 h played
298 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology