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Demon Lord: Just a Block

97% positive · 2,196 Steam reviews · released Apr 29, 2026 · by YuWave

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~72,468 (P10–P90: 28,987 – 159,430)

Gross revenue: ~$771,915 ($308,764 – $1,698,216)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate

Player voice — measured shares of Steam thumbs, never a model

Last 90 days: 92% positive across 97 stored reviews. Action games with 100+ reviews typically sit around 84% (median of 3353 games).

Gameplay & mechanics79% positive · 24 mentions
“Some novel mechanics in this one. Turn based when you want to play thoughtfully, but it allows basically real time play (seamless chained moves), along with some mechanics that reward fast play (dodge, parry, time capped rewards). Rewards…”Recommended · Steam review · May 2026 · 15 h played
Visuals & audio87% positive · 15 mentions
“Some novel mechanics in this one. Turn based when you want to play thoughtfully, but it allows basically real time play (seamless chained moves), along with some mechanics that reward fast play (dodge, parry, time capped rewards). Rewards…”Recommended · Steam review · May 2026 · 15 h played
Content & longevity85% positive · 13 mentions
“Phenomenal puzzle roguelite. Seems tough at first, but every enemy has an attack pattern that you can dodge or parry to your benefit. Almost 1 out of 5 players have achieved the true ending as of this review. This requires time, knowledge…”Recommended · Steam review · May 2026 · 13 h played

110 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Game DNA — store facts, community tag votes, labeled AI inference

Business model

Buy to play

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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