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Dig Island

86% positive · 272 Steam reviews · released Jan 30, 2026 · by FiftyEight Studios

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~8,976 (P10–P90: 3,590 – 19,747)

Gross revenue: ~$110,331 ($44,128 – $242,726)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate

Player voice — measured shares of Steam thumbs, never a model

Content & longevity79% positive · 19 mentions
“I'm only 8 hours in solo and my opinion is that for being early access I very much am enjoying the game. It's quite similar to other games with its own unique twist on survival. You've crash landed and need to dig for ores to process into…”Recommended · Steam review · Feb 2026 · 11 h played
Performance & stability76% positive · 17 mentions
“I'm only 8 hours in solo and my opinion is that for being early access I very much am enjoying the game. It's quite similar to other games with its own unique twist on survival. You've crash landed and need to dig for ores to process into…”Recommended · Steam review · Feb 2026 · 11 h played
Story & writing94% positive · 16 mentions
“I've played almost every digging game out and I have to say this is the best one yet. Has everything from great progression, crafting, and a full story. HIGHLY RECOMMEND!!!”Recommended · Steam review · Feb 2026 · 16 h played
Multiplayer & community87% positive · 15 mentions
“I enjoyed this game a lot with a friend in coop. Clever fun mechanics. I can only recommend it to those who like crafting chill games and it also has a nice story.”Recommended · Steam review · Feb 2026 · 14 h played
Gameplay & mechanics85% positive · 13 mentions
“I'm only 8 hours in solo and my opinion is that for being early access I very much am enjoying the game. It's quite similar to other games with its own unique twist on survival. You've crash landed and need to dig for ores to process into…”Recommended · Steam review · Feb 2026 · 11 h played

112 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Game DNA — store facts, community tag votes, labeled AI inference

Business model

Buy to playEarly Access

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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