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Keep on Mining! - Worlds

81% positive · 1,622 Steam reviews · released Mar 30, 2026 · by EagleEye Games

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~61,555 (P10–P90: 24,622 – 135,421)

Gross revenue: ~$352,821 ($141,128 – $776,206)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate

Player voice — measured shares of Steam thumbs, never a model

Last 90 days: 77% positive across 208 stored reviews. Casual games with 100+ reviews typically sit around 86% (median of 4097 games).

Content & longevity62% positive · 71 mentions
“First up - if you liked the first game, you gonna love this one. It has more of everything - more ores, more pickaxes, more systems, more and higher numbers... more. Pros: - More ores cause a better progression through them - The different…”Recommended · Steam review · Jun 2026 · 7 h played
Gameplay & mechanics67% positive · 36 mentions
“If I could give a mixed opinion, I would. On one hand, it is an improvement over the original (not really "sequel" worthy, but an improvement nonetheless), on the other it feels like a step backward in some ways. The progression is fine (a…”Recommended · Steam review · May 2026 · 7 h played
Price & value64% positive · 22 mentions
“I do recommend this game, although I didn't have more fun than with the first game. It's still good, but the later upgrades take ages to start rolling in. It became quite a drag by the last few nodes, but that's because I made the mistake…”Recommended · Steam review · Jul 2026 · 6 h played
Visuals & audio94% positive · 18 mentions
“"Keep on Mining Worlds" is the incremental clicker / idle sequel to the game "Keep on Mining". In this game you hover your pickaxe cursor over a board (world) full of rocks to mine them and collect gems. With these gems you can upgrade…”Recommended · Steam review · Jun 2026 · 7 h played

298 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Game DNA — store facts, community tag votes, labeled AI inference

Business model

Buy to play

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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