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Steam market intelligence

Dancing Line

92% positive · 1,401 Steam reviews · released May 31, 2026 · by Somnartis 夙艺, Cheetah Technology Corporation Limited

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~53.2k (P10–P90: 21.3k – 117k)

Gross revenue: ~$436k (P10–P90: $174k – $958k)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band approximates where about 8 in 10 comparable games land in published studies; some sit outside it. Our own hit rate goes on the accuracy ledger once measured. How we estimate

Estimates are statistical inferences from public data. They are not sourced from Valve or the developer and may deviate materially from actual results. Do not rely on them for investment or contractual decisions. As of Jul 5, 2026.

Player voice — measured shares of Steam thumbs, never a model

Price & value89% positive · 19 mentions
“This brings back so many memories... I first played this game at age 10. It was around the time The Cathedral was the brand new level. Playing this on PC now at age 19 (almost 20)... Nostalgia! I do have some amazing feedback of what I…”Recommended · Steam review · Jun 2026 · 7 h played · Report / request removal

121 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.

Game DNA — store facts, community tag votes, labeled AI inference

Business model

Buy to play

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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