Niche hub
388 games carry the tag · 9 released in the last 12 months (vs 115 the year before) · median price $6.99
balanced. Balanced space: 9 releases in the last year. Among the games here that reached 10+ reviews (most releases never do), the median sold an estimated 1,252 units (middle half 668–4,288). Games with a clear hook find their audience here without fighting a flood.
Unit medians are estimates, among games that reached 10+ reviews — most never do · how we estimate
What would change this: A wave of new releases (supply +44%) or a falling median would tip this toward Crowded. · confidence: high
The evidence — the niche's most-reviewed games
Lethal CompanyDeep Rock Galactic: SurvivorNuclear NightmareWall WorldCrysis 2 RemasteredCrysis 3 RemasteredSTAR WARS™: Battlefront Classic CollectionTower Dominion
Aggregated over 12,358 stored reviews from 374 games.
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
The top 5 games hold 89% of the niche's 674,262 reviews; it takes 2 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.
| Game | Released | Reviews | Steam says |
|---|---|---|---|
| Lethal Company | 2023 | 511,155 | Overwhelmingly Positive |
| Deep Rock Galactic: Survivor | 2025 | 48,368 | Very Positive |
| Nuclear Nightmare | 2024 | 19,283 | Very Positive |
| Wall World | 2023 | 12,741 | Very Positive |
| Crysis 2 Remastered | 2022 | 9,575 | Very Positive |
| Crysis 3 Remastered | 2022 | 8,298 | Very Positive |
| STAR WARS™: Battlefront Classic Collection | 2024 | 7,788 | Mostly Negative |
| Tower Dominion | 2025 | 5,614 | Very Positive |
| Gatekeeper | 2025 | 3,382 | Very Positive |
| Tom Clancy’s Rainbow Six® Extraction | 2023 | 3,183 | Mixed |
Combine Aliens with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.
Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.