Niche hub
1,887 games carry the tag · 23 released in the last 12 months (vs 546 the year before) · median price $9.99
balanced. Balanced space: 23 releases in the last year. Among the games here that reached 10+ reviews (most releases never do), the median sold an estimated 2,657 units (middle half 990–8,482). Games with a clear hook find their audience here without fighting a flood.
Unit medians are estimates, among games that reached 10+ reviews — most never do · how we estimate
What would change this: A wave of new releases (supply +13%) or a falling median would tip this toward Crowded. · confidence: high
The evidence — the niche's most-reviewed games
MiSidePersona 3 ReloadThe Hungry Lamb: Traveling in the Late Ming DynastyYour Only Move Is HUSTLEMetaphor: ReFantazioHoloCure - Save the Fans!AI LIMITBlazBlue Entropy Effect
Aggregated over 40,213 stored reviews from 389 games.
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
The top 5 games hold 24% of the niche's 1,490,074 reviews; it takes 119 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.
| Game | Released | Reviews | Steam says |
|---|---|---|---|
| MiSide | 2024 | 142,819 | Overwhelmingly Positive |
| Persona 3 Reload | 2024 | 64,591 | Very Positive |
| The Hungry Lamb: Traveling in the Late Ming Dynasty | 2024 | 60,149 | Very Positive |
| Your Only Move Is HUSTLE | 2023 | 45,594 | Overwhelmingly Positive |
| Metaphor: ReFantazio | 2024 | 43,413 | Very Positive |
| HoloCure - Save the Fans! | 2023 | 40,817 | Overwhelmingly Positive |
| AI LIMIT | 2025 | 37,141 | Very Positive |
| BlazBlue Entropy Effect | 2024 | 36,674 | Very Positive |
| FINAL FANTASY VII REBIRTH | 2025 | 36,166 | Mostly Positive |
| Fields of Mistria | 2026 | 35,657 | Overwhelmingly Positive |
Combine Anime with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.
Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.