Niche hub
250 games carry the tag · 12 released in the last 12 months (vs 100 the year before) · median price $7.99
balanced. Balanced space: 12 releases in the last year. Among the games here that reached 10+ reviews (most releases never do), the median sold an estimated 2,272 units (middle half 792–13,563). Games with a clear hook find their audience here without fighting a flood.
Unit medians are estimates, among games that reached 10+ reviews — most never do · how we estimate
What would change this: A wave of new releases (supply +92%) or a falling median would tip this toward Crowded. · confidence: medium
The evidence — the niche's most-reviewed games
The Hungry Lamb: Traveling in the Late Ming DynastyFields of MistriaYog-Sothoth’s YardPapa's Freezeria DeluxeThe QuinfallHello Kitty Island AdventureSULFURAle & Tale Tavern
Aggregated over 11,703 stored reviews from 235 games.
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
The top 5 games hold 49% of the niche's 276,726 reviews; it takes 18 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.
| Game | Released | Reviews | Steam says |
|---|---|---|---|
| The Hungry Lamb: Traveling in the Late Ming Dynasty | 2024 | 60,149 | Very Positive |
| Fields of Mistria | 2026 | 35,657 | Overwhelmingly Positive |
| Yog-Sothoth’s Yard | 2023 | 13,918 | Very Positive |
| Papa's Freezeria Deluxe | 2023 | 13,362 | Overwhelmingly Positive |
| The Quinfall | 2026 | 12,986 | Mixed |
| Hello Kitty Island Adventure | 2025 | 12,548 | Very Positive |
| SULFUR | 2024 | 10,494 | Very Positive |
| Ale & Tale Tavern | 2024 | 10,466 | Very Positive |
| Fast Food Simulator | 2024 | 9,897 | Very Positive |
| Shawarma Legend | 2024 | 7,774 | Very Positive |
Combine Cooking with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.
Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.