Niche hub
573 games carry the tag · 8 released in the last 12 months (vs 171 the year before) · median price $8.99
underserved. Underserved space: 8 releases in the last year, yet among the games here that reached 10+ reviews (most releases never do), the median sold an estimated 3,742 units (middle half 1,203–14,801). Demand is outrunning supply — a well-made entry has room to land.
Unit medians are estimates, among games that reached 10+ reviews — most never do · how we estimate
What would change this: A wave of new releases (supply +88%) or a falling median would tip this toward Balanced. · confidence: high
The evidence — the niche's most-reviewed games
Stardew ValleyMonster Hunter WildsPersona 3 ReloadThe Hungry Lamb: Traveling in the Late Ming DynastyLove Is All AroundFields of MistriaSlay the Princess — The Pristine CutinZOI
Aggregated over 15,143 stored reviews from 348 games.
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
The top 5 games hold 77% of the niche's 1,980,080 reviews; it takes 7 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.
| Game | Released | Reviews | Steam says |
|---|---|---|---|
| Stardew Valley | 2016 | 1,018,684 | Overwhelmingly Positive |
| Monster Hunter Wilds | 2025 | 332,140 | Mixed |
| Persona 3 Reload | 2024 | 64,591 | Very Positive |
| The Hungry Lamb: Traveling in the Late Ming Dynasty | 2024 | 60,149 | Very Positive |
| Love Is All Around | 2023 | 45,882 | Very Positive |
| Fields of Mistria | 2026 | 35,657 | Overwhelmingly Positive |
| Slay the Princess — The Pristine Cut | 2023 | 34,506 | Overwhelmingly Positive |
| inZOI | 2025 | 33,202 | Mostly Positive |
| DYNASTY WARRIORS: ORIGINS | 2025 | 30,310 | Very Positive |
| The NOexistenceN of you AND me | 2024 | 22,306 | Very Positive |
Combine Dating Sim with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.
Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.