Niche hub
1,037 games carry the tag · 2 released in the last 12 months (vs 331 the year before) · median price $6.99
underserved. Underserved space: 2 releases in the last year, yet among the games here that reached 10+ reviews (most releases never do), the median sold an estimated 2,183 units (middle half 936–7,863). Demand is outrunning supply — a well-made entry has room to land.
Unit medians are estimates, among games that reached 10+ reviews — most never do · how we estimate
What would change this: A wave of new releases (supply +350%) or a falling median would tip this toward Balanced. · confidence: high
The evidence — the niche's most-reviewed games
Persona 3 ReloadChained TogetherThe Last of Us™ Part II RemasteredGod of War RagnarökLove Is All AroundFINAL FANTASY VII REBIRTHSultan's GameFINAL FANTASY XVI
Aggregated over 25,063 stored reviews from 364 games.
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
The top 5 games hold 36% of the niche's 774,984 reviews; it takes 52 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.
| Game | Released | Reviews | Steam says |
|---|---|---|---|
| Persona 3 Reload | 2024 | 64,591 | Very Positive |
| Chained Together | 2024 | 64,453 | Very Positive |
| The Last of Us™ Part II Remastered | 2025 | 56,239 | Very Positive |
| God of War Ragnarök | 2024 | 50,543 | Very Positive |
| Love Is All Around | 2023 | 45,882 | Very Positive |
| FINAL FANTASY VII REBIRTH | 2025 | 36,132 | Mostly Positive |
| Sultan's Game | 2025 | 35,279 | Very Positive |
| FINAL FANTASY XVI | 2024 | 33,902 | Mostly Positive |
| We Were Here Expeditions: The FriendShip | 2023 | 24,150 | Very Positive |
| OCTOPATH TRAVELER II | 2023 | 17,639 | Very Positive |
Combine Emotional with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.
Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.