Niche hub
3,610 games carry the tag · 78 released in the last 12 months (vs 1,247 the year before) · median price $5.99
crowded. Crowded space: 78 releases in the last year. Among the games here that reached 10+ reviews (most releases never do), the median sold an estimated 1,693 units (middle half 759–5,469). Standing out is a visibility problem before a quality one — the adjacent combos show where supply thins out.
Unit medians are estimates, among games that reached 10+ reviews — most never do · how we estimate
What would change this: About 79% fewer releases over a year — or a clearly rising median — would tip this toward Balanced. · confidence: high
The evidence — the niche's most-reviewed games
Counter-Strike 2Cyberpunk 2077Lethal CompanyR.E.P.O.Schedule IGrand Theft Auto V EnhancedEscape the BackroomsContent Warning
Aggregated over 55,462 stored reviews from 400 games.
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
The top 5 games hold 78% of the niche's 15,498,541 reviews; it takes 7 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.
| Game | Released | Reviews | Steam says |
|---|---|---|---|
| Counter-Strike 2 | 2012 | 9,895,229 | Very Positive |
| Cyberpunk 2077 | 2020 | 951,165 | Very Positive |
| Lethal Company | 2023 | 511,155 | Overwhelmingly Positive |
| R.E.P.O. | 2025 | 426,381 | Overwhelmingly Positive |
| Schedule I | 2025 | 317,977 | Overwhelmingly Positive |
| Grand Theft Auto V Enhanced | 2025 | 228,291 | Very Positive |
| Escape the Backrooms | 2025 | 167,098 | Very Positive |
| Content Warning | 2024 | 163,665 | Very Positive |
| MiSide | 2024 | 142,819 | Overwhelmingly Positive |
| Buckshot Roulette | 2024 | 126,694 | Overwhelmingly Positive |
Combine First-Person with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.
Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.