Niche hub
1,382 games carry the tag · 25 released in the last 12 months (vs 414 the year before) · median price $4.99
crowded. Crowded space: 25 releases in the last year. Among the games here that reached 10+ reviews (most releases never do), the median sold an estimated 1,737 units (middle half 802–4,567). Standing out is a visibility problem before a quality one — the adjacent combos show where supply thins out.
Unit medians are estimates, among games that reached 10+ reviews — most never do · how we estimate
What would change this: About 36% fewer releases over a year — or a clearly rising median — would tip this toward Balanced. · confidence: high
The evidence — the niche's most-reviewed games
HadesYour Only Move Is HUSTLEThe Coffin of Andy and LeyleySlay the Princess — The Pristine CutStacklandsDarkest Dungeon® IIBackpack BattlesDR LIVESEY ROM AND DEATH EDITION
Aggregated over 29,504 stored reviews from 386 games.
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
The top 5 games hold 53% of the niche's 864,000 reviews; it takes 46 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.
| Game | Released | Reviews | Steam says |
|---|---|---|---|
| Hades | 2020 | 309,085 | Overwhelmingly Positive |
| Your Only Move Is HUSTLE | 2023 | 45,594 | Overwhelmingly Positive |
| The Coffin of Andy and Leyley | 2023 | 39,598 | Overwhelmingly Positive |
| Slay the Princess — The Pristine Cut | 2023 | 34,506 | Overwhelmingly Positive |
| Stacklands | 2022 | 30,379 | Overwhelmingly Positive |
| Darkest Dungeon® II | 2023 | 27,067 | Mostly Positive |
| Backpack Battles | 2025 | 20,746 | Very Positive |
| DR LIVESEY ROM AND DEATH EDITION | 2023 | 13,810 | Very Positive |
| Neva | 2024 | 10,729 | Very Positive |
| Return to Monkey Island | 2022 | 9,117 | Very Positive |
Combine Hand-drawn with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.
Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.