Niche hub
1,070 games carry the tag · 36 released in the last 12 months (vs 305 the year before) · median price $7.99
crowded. Crowded space: 36 releases in the last year. Among the games here that reached 10+ reviews (most releases never do), the median sold an estimated 1,292 units (middle half 713–4,118). Standing out is a visibility problem before a quality one — the adjacent combos show where supply thins out.
Unit medians are estimates, among games that reached 10+ reviews — most never do · how we estimate
What would change this: About 67% fewer releases over a year — or a clearly rising median — would tip this toward Balanced. · confidence: high
The evidence — the niche's most-reviewed games
Dragon's Dogma 2FINAL FANTASY VII REBIRTHFINAL FANTASY XVIDeath Must DiePseudoregaliaKena: Bridge of SpiritsOCTOPATH TRAVELER IIThe Spell Brigade
Aggregated over 29,174 stored reviews from 389 games.
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
The top 5 games hold 37% of the niche's 610,410 reviews; it takes 42 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.
| Game | Released | Reviews | Steam says |
|---|---|---|---|
| Dragon's Dogma 2 | 2024 | 117,794 | Mixed |
| FINAL FANTASY VII REBIRTH | 2025 | 36,200 | Mostly Positive |
| FINAL FANTASY XVI | 2024 | 33,941 | Mostly Positive |
| Death Must Die | 2023 | 21,780 | Very Positive |
| Pseudoregalia | 2023 | 19,083 | Overwhelmingly Positive |
| OCTOPATH TRAVELER II | 2023 | 17,644 | Very Positive |
| Kena: Bridge of Spirits | 2022 | 17,644 | Very Positive |
| The Spell Brigade | 2026 | 16,936 | Very Positive |
| Magicraft | 2024 | 16,927 | Very Positive |
| Lost Castle 2 | 2026 | 14,151 | Mostly Positive |
Combine Magic with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.
Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.