Niche hub
1,153 games carry the tag · 44 released in the last 12 months (vs 466 the year before) · median price $9.99
crowded. Crowded space: 44 releases in the last year. Among the games here that reached 10+ reviews (most releases never do), the median sold an estimated 2,574 units (middle half 924–10,981). Standing out is a visibility problem before a quality one — the adjacent combos show where supply thins out.
Unit medians are estimates, among games that reached 10+ reviews — most never do · how we estimate
What would change this: About 43% fewer releases over a year — or a clearly rising median — would tip this toward Balanced. · confidence: high
The evidence — the niche's most-reviewed games
Schedule ISupermarket TogetherFarming Simulator 25TCG Card Shop SimulatorNBA 2K25Sultan's GameStacklandsshapez 2 - Factory
Aggregated over 41,024 stored reviews from 398 games.
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
The top 5 games hold 46% of the niche's 1,236,695 reviews; it takes 65 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.
| Game | Released | Reviews | Steam says |
|---|---|---|---|
| Schedule I | 2025 | 318,072 | Overwhelmingly Positive |
| Supermarket Together | 2024 | 99,885 | Very Positive |
| Farming Simulator 25 | 2024 | 59,123 | Very Positive |
| TCG Card Shop Simulator | 2026 | 50,374 | Overwhelmingly Positive |
| NBA 2K25 | 2024 | 42,954 | Mixed |
| Sultan's Game | 2025 | 35,293 | Very Positive |
| Stacklands | 2022 | 30,382 | Overwhelmingly Positive |
| shapez 2 - Factory | 2026 | 15,411 | Overwhelmingly Positive |
| Rusty's Retirement | 2024 | 14,877 | Overwhelmingly Positive |
| Planet Coaster 2 | 2024 | 14,817 | Mostly Positive |
Combine Management with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.
Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.