Niche hub
277 games carry the tag · 5 released in the last 12 months (vs 80 the year before) · median price $9.99
underserved. Underserved space: 5 releases in the last year, yet among the games here that reached 10+ reviews (most releases never do), the median sold an estimated 1,535 units (middle half 713–4,619). Demand is outrunning supply — a well-made entry has room to land.
Unit medians are estimates, among games that reached 10+ reviews — most never do · how we estimate
What would change this: A wave of new releases (supply +20%) or a falling median would tip this toward Balanced. · confidence: medium
The evidence — the niche's most-reviewed games
Blasphemous 2PseudoregaliaENDER MAGNOLIA: Bloom in the MistPrince of Persia The Lost CrownBloody HellA Castle Full of CatsTEVILeap Year
Aggregated over 11,366 stored reviews from 268 games.
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
The top 5 games hold 57% of the niche's 130,743 reviews; it takes 18 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.
| Game | Released | Reviews | Steam says |
|---|---|---|---|
| Blasphemous 2 | 2023 | 21,799 | Very Positive |
| Pseudoregalia | 2023 | 19,078 | Overwhelmingly Positive |
| ENDER MAGNOLIA: Bloom in the Mist | 2025 | 18,895 | Overwhelmingly Positive |
| Prince of Persia The Lost Crown | 2024 | 7,310 | Very Positive |
| Bloody Hell | 2023 | 7,051 | Overwhelmingly Positive |
| A Castle Full of Cats | 2022 | 4,536 | Overwhelmingly Positive |
| TEVI | 2023 | 4,071 | Very Positive |
| Leap Year | 2024 | 3,219 | Overwhelmingly Positive |
| Crypt Custodian | 2024 | 3,181 | Overwhelmingly Positive |
| Pages of Time: Prologue | 2022 | 2,971 | Overwhelmingly Positive |
Combine Metroidvania with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.
Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.