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Niche hub

MMORPG games on Steam

74 games carry the tag · 6 released in the last 12 months (vs 22 the year before) · median price $9.99

The verdict

Not enough estimated games in this niche for an honest verdict yet — a median under the coverage floor would be a lie with confidence. The counted facts below stand on their own.

What players say across the niche — measured thumbs shares

Aggregated over 4,797 stored reviews from 73 games.

Multiplayer & community61% positive · 1,631 mentions · 64 games
Content & longevity61% positive · 1,587 mentions · 63 games
Gameplay & mechanics61% positive · 1,440 mentions · 64 games
Story & writing57% positive · 1,295 mentions · 61 games
Performance & stability46% positive · 1,100 mentions · 59 games
Visuals & audio64% positive · 1,005 mentions · 66 games
Price & value49% positive · 928 mentions · 64 games
Controls & UI45% positive · 609 mentions · 60 games
Difficulty & balance48% positive · 523 mentions · 51 games

Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.

Attention concentration — counted shares, not an index

The top 5 games hold 89% of the niche's 474,315 reviews; it takes 3 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.

Most-reviewed MMORPG games

GameReleasedReviewsSteam says
Path of Exile 2 2024 226,893 Mostly Positive
Gray Zone Warfare 2024 79,236 Mostly Positive
Diablo® IV 2023 79,123 Mixed
SMITE 2 2024 24,025 Mixed
The Quinfall 2026 12,986 Mixed
Tower of Fantasy 2022 12,068 Mixed
Pax Dei 2025 11,380 Mixed
Pantheon: Rise of the Fallen 2024 5,107 Mostly Positive
Royal Quest Online 2024 5,037 Mostly Positive
Age of Water 2025 3,522 Mostly Positive

Go deeper

Combine MMORPG with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.

Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.