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Niche hub

Open World Survival Craft games on Steam

95 games carry the tag · 7 released in the last 12 months (vs 33 the year before) · median price $14.99

The verdict

Not enough estimated games in this niche for an honest verdict yet — a median under the coverage floor would be a lie with confidence. The counted facts below stand on their own.

What players say across the niche — measured thumbs shares

Aggregated over 6,638 stored reviews from 94 games.

Gameplay & mechanics69% positive · 2,411 mentions · 86 games
Content & longevity70% positive · 2,358 mentions · 85 games
Performance & stability59% positive · 1,924 mentions · 87 games
Visuals & audio72% positive · 1,421 mentions · 85 games
Story & writing70% positive · 1,397 mentions · 81 games
Price & value59% positive · 1,331 mentions · 87 games
Multiplayer & community69% positive · 1,149 mentions · 76 games
Controls & UI58% positive · 1,124 mentions · 84 games
Difficulty & balance67% positive · 874 mentions · 82 games

Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.

Attention concentration — counted shares, not an index

The top 5 games hold 62% of the niche's 120,150 reviews; it takes 13 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.

Most-reviewed Open World Survival Craft games

GameReleasedReviewsSteam says
Sunkenland 2023 24,009 Very Positive
Soulmask 2026 22,511 Mostly Positive
The Lord of the Rings: Return to Moria™ 2024 12,522 Very Positive
The Front 2025 10,715 Mixed
Survival: Fountain of Youth 2024 4,530 Very Positive
Tinkerlands 2025 4,125 Very Positive
Astrometica 2024 3,212 Very Positive
Outpath 2023 3,139 Very Positive
DUCKSIDE 2024 3,111 Mostly Positive
Cubic Odyssey 2025 2,755 Mostly Positive

Go deeper

Combine Open World Survival Craft with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.

Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.