Niche hub
309 games carry the tag · 4 released in the last 12 months (vs 84 the year before) · median price $4.99
underserved. Underserved space: 4 releases in the last year, yet among the games here that reached 10+ reviews (most releases never do), the median sold an estimated 1,047 units (middle half 627–3,340). Demand is outrunning supply — a well-made entry has room to land.
Unit medians are estimates, among games that reached 10+ reviews — most never do · how we estimate
What would change this: A wave of new releases (supply +25%) or a falling median would tip this toward Balanced. · confidence: medium
The evidence — the niche's most-reviewed games
PseudoregaliaWhite KnuckleStar Wars OutlawsAssassin's Creed MirageRooftops & Alleys: The Parkour GameJusantClimber Animals: TogetherSOS OPS!
Aggregated over 7,739 stored reviews from 298 games.
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
The top 5 games hold 52% of the niche's 128,018 reviews; it takes 15 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.
| Game | Released | Reviews | Steam says |
|---|---|---|---|
| Pseudoregalia | 2023 | 19,078 | Overwhelmingly Positive |
| White Knuckle | 2025 | 15,000 | Overwhelmingly Positive |
| Star Wars Outlaws | 2024 | 12,890 | Mostly Positive |
| Assassin's Creed Mirage | 2024 | 12,493 | Mostly Positive |
| Rooftops & Alleys: The Parkour Game | 2025 | 7,026 | Very Positive |
| Jusant | 2023 | 6,950 | Very Positive |
| Climber Animals: Together | 2024 | 6,209 | Mostly Positive |
| SOS OPS! | 2023 | 5,201 | Very Positive |
| Peaks of Yore | 2023 | 3,805 | Overwhelmingly Positive |
| Carry The Glass | 2024 | 3,340 | Mostly Positive |
Combine Parkour with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.
Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.