Niche hub
1,220 games carry the tag · 9 released in the last 12 months (vs 365 the year before) · median price $4.99
balanced. Balanced space: 9 releases in the last year. Among the games here that reached 10+ reviews (most releases never do), the median sold an estimated 1,559 units (middle half 757–4,160). Games with a clear hook find their audience here without fighting a flood.
Unit medians are estimates, among games that reached 10+ reviews — most never do · how we estimate
What would change this: A wave of new releases (supply +78%) or a falling median would tip this toward Crowded. · confidence: high
The evidence — the niche's most-reviewed games
Slay the Princess — The Pristine CutFive Nights at Freddy's: Into the PitThe Roottrees are DeadReturn to Monkey IslandGhost Trick: Phantom DetectiveDigseumSticky BusinessBreakout 13
Aggregated over 24,966 stored reviews from 394 games.
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
The top 5 games hold 20% of the niche's 362,071 reviews; it takes 112 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.
| Game | Released | Reviews | Steam says |
|---|---|---|---|
| Slay the Princess — The Pristine Cut | 2023 | 34,506 | Overwhelmingly Positive |
| Five Nights at Freddy's: Into the Pit | 2024 | 10,985 | Overwhelmingly Positive |
| The Roottrees are Dead | 2025 | 10,228 | Overwhelmingly Positive |
| Return to Monkey Island | 2022 | 9,117 | Very Positive |
| Ghost Trick: Phantom Detective | 2023 | 8,691 | Overwhelmingly Positive |
| Digseum | 2024 | 8,171 | Overwhelmingly Positive |
| Sticky Business | 2023 | 7,732 | Very Positive |
| Breakout 13 | 2023 | 7,497 | Very Positive |
| PARANORMASIGHT: The Seven Mysteries of Honjo | 2023 | 7,323 | Overwhelmingly Positive |
| Amanda the Adventurer | 2023 | 7,300 | Very Positive |
Combine Point & Click with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.
Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.