Niche hub
737 games carry the tag · 3 released in the last 12 months (vs 253 the year before) · median price $4.99
underserved. Underserved space: 3 releases in the last year, yet among the games here that reached 10+ reviews (most releases never do), the median sold an estimated 1,819 units (middle half 891–4,322). Demand is outrunning supply — a well-made entry has room to land.
Unit medians are estimates, among games that reached 10+ reviews — most never do · how we estimate
What would change this: A wave of new releases (supply +167%) or a falling median would tip this toward Balanced. · confidence: high
The evidence — the niche's most-reviewed games
Buckshot RouletteSILENT HILL 2The Coffin of Andy and LeyleyMouthwashingThe NOexistenceN of you AND meKinitoPETPANICOREThe Exit 8
Aggregated over 17,391 stored reviews from 385 games.
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
The top 5 games hold 59% of the niche's 493,922 reviews; it takes 19 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.
| Game | Released | Reviews | Steam says |
|---|---|---|---|
| Buckshot Roulette | 2024 | 126,694 | Overwhelmingly Positive |
| SILENT HILL 2 | 2024 | 65,856 | Very Positive |
| The Coffin of Andy and Leyley | 2023 | 39,598 | Overwhelmingly Positive |
| Mouthwashing | 2024 | 38,869 | Overwhelmingly Positive |
| The NOexistenceN of you AND me | 2024 | 22,306 | Very Positive |
| KinitoPET | 2024 | 14,795 | Very Positive |
| PANICORE | 2024 | 13,021 | Mostly Positive |
| The Exit 8 | 2023 | 11,662 | Very Positive |
| Hellblade II: Senua’s Saga | 2024 | 10,108 | Very Positive |
| Into the Dead: Our Darkest Days | 2025 | 9,918 | Very Positive |
Combine Psychological with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.
Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.