Niche hub
667 games carry the tag · 2 released in the last 12 months (vs 149 the year before) · median price $9.99
underserved. Underserved space: 2 releases in the last year, yet among the games here that reached 10+ reviews (most releases never do), the median sold an estimated 4,224 units (middle half 1,848–14,459). Demand is outrunning supply — a well-made entry has room to land.
Unit medians are estimates, among games that reached 10+ reviews — most never do · how we estimate
What would change this: A wave of new releases (supply +750%) or a falling median would tip this toward Balanced. · confidence: high
The evidence — the niche's most-reviewed games
Baldur's Gate 3Marvel RivalsGrand Theft Auto V EnhancedELDEN RING NIGHTREIGNMiSideThe Elder Scrolls IV: Oblivion RemasteredSILENT HILL 2Love Is All Around
Aggregated over 17,847 stored reviews from 386 games.
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
The top 5 games hold 70% of the niche's 2,618,209 reviews; it takes 10 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.
| Game | Released | Reviews | Steam says |
|---|---|---|---|
| Baldur's Gate 3 | 2023 | 860,030 | Overwhelmingly Positive |
| Marvel Rivals | 2024 | 419,871 | Mostly Positive |
| Grand Theft Auto V Enhanced | 2025 | 228,291 | Very Positive |
| ELDEN RING NIGHTREIGN | 2025 | 191,795 | Very Positive |
| MiSide | 2024 | 142,819 | Overwhelmingly Positive |
| The Elder Scrolls IV: Oblivion Remastered | 2025 | 70,429 | Mostly Positive |
| SILENT HILL 2 | 2024 | 65,856 | Very Positive |
| Love Is All Around | 2023 | 45,882 | Very Positive |
| AI LIMIT | 2025 | 37,141 | Very Positive |
| inZOI | 2025 | 33,202 | Mostly Positive |
Combine Sexual Content with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.
Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.