GameTrend.app

Niche hub

Shop Keeper games on Steam

27 games carry the tag · 4 released in the last 12 months (vs 13 the year before) · median price $9.99

The verdict

Not enough estimated games in this niche for an honest verdict yet — a median under the coverage floor would be a lie with confidence. The counted facts below stand on their own.

What players say across the niche — measured thumbs shares

Aggregated over 1,776 stored reviews from 27 games.

Content & longevity75% positive · 633 mentions · 23 games
Gameplay & mechanics79% positive · 559 mentions · 25 games
Performance & stability59% positive · 513 mentions · 23 games
Story & writing81% positive · 479 mentions · 24 games
Price & value71% positive · 380 mentions · 23 games
Visuals & audio81% positive · 376 mentions · 26 games
Controls & UI65% positive · 210 mentions · 26 games
Multiplayer & community83% positive · 149 mentions · 17 games
Difficulty & balance74% positive · 144 mentions · 23 games

Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.

Attention concentration — counted shares, not an index

The top 5 games hold 96% of the niche's 59,066 reviews; it takes 1 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.

Most-reviewed Shop Keeper games

GameReleasedReviewsSteam says
TCG Card Shop Simulator 2026 50,325 Overwhelmingly Positive
Teddy's Haven 2025 3,012 Overwhelmingly Positive
Trash Goblin 2025 1,812 Very Positive
Retail Company Simulator 2024 746 Very Positive
SkyBrew: Entropic Strategist 2025 561 Mostly Positive
GeckoShop 2026 387 Mixed
Sugardew Island - Your cozy farm shop 2025 370 Mostly Positive
Cozy Keep: Farm, Craft, Manage 2024 332 Very Positive
Dealer's Life Legend 2025 292 Very Positive
Book Bound 2025 271 Mostly Positive

Go deeper

Combine Shop Keeper with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.

Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.