Niche hub
3,866 games carry the tag · 92 released in the last 12 months (vs 1,275 the year before) · median price $6.99
crowded. Crowded space: 92 releases in the last year. Among the games here that reached 10+ reviews (most releases never do), the median sold an estimated 1,860 units (middle half 825–7,021). Standing out is a visibility problem before a quality one — the adjacent combos show where supply thins out.
Unit medians are estimates, among games that reached 10+ reviews — most never do · how we estimate
What would change this: About 80% fewer releases over a year — or a clearly rising median — would tip this toward Balanced. · confidence: high
The evidence — the niche's most-reviewed games
Dota 2Stardew ValleySchedule IMiSideBuckshot RouletteEA SPORTS FC™ 25Supermarket TogetherChained Together
Aggregated over 51,649 stored reviews from 399 games.
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
The top 5 games hold 63% of the niche's 6,929,536 reviews; it takes 43 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.
| Game | Released | Reviews | Steam says |
|---|---|---|---|
| Dota 2 | 2013 | 2,734,724 | Very Positive |
| Stardew Valley | 2016 | 1,018,684 | Overwhelmingly Positive |
| Schedule I | 2025 | 318,072 | Overwhelmingly Positive |
| MiSide | 2024 | 142,890 | Overwhelmingly Positive |
| Buckshot Roulette | 2024 | 126,743 | Overwhelmingly Positive |
| EA SPORTS FC™ 25 | 2024 | 107,263 | Mixed |
| Supermarket Together | 2024 | 99,885 | Very Positive |
| Chained Together | 2024 | 64,466 | Very Positive |
| Farming Simulator 25 | 2024 | 59,123 | Very Positive |
| One-armed robber | 2023 | 53,695 | Very Positive |
Combine Simulation with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.
Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.