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Niche hub

Skateboarding games on Steam

24 games carry the tag · 0 released in the last 12 months (vs 7 the year before) · median price $11.99

The verdict

Not enough estimated games in this niche for an honest verdict yet — a median under the coverage floor would be a lie with confidence. The counted facts below stand on their own.

What players say across the niche — measured thumbs shares

Aggregated over 1,334 stored reviews from 24 games.

Visuals & audio88% positive · 478 mentions · 23 games
Gameplay & mechanics85% positive · 419 mentions · 23 games
Controls & UI73% positive · 345 mentions · 22 games
Content & longevity78% positive · 310 mentions · 22 games
Price & value75% positive · 302 mentions · 22 games
Performance & stability65% positive · 282 mentions · 24 games
Story & writing82% positive · 216 mentions · 20 games
Multiplayer & community79% positive · 154 mentions · 18 games
Difficulty & balance80% positive · 150 mentions · 18 games

Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.

Attention concentration — counted shares, not an index

The top 5 games hold 95% of the niche's 44,500 reviews; it takes 2 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.

Most-reviewed Skateboarding games

GameReleasedReviewsSteam says
Riders Republic 2023 32,632 Very Positive
Tony Hawk's™ Pro Skater™ 1 + 2 2023 4,676 Very Positive
Slackers - Carts of Glory 2024 2,146 Very Positive
STORROR Parkour Pro 2025 1,776 Mostly Positive
Driftwood 2025 1,266 Very Positive
Froggy's Battle 2023 472 Very Positive
Stardust Skate 2025 339 Very Positive
Skator Gator 3D 2023 212 Very Positive
Project Third Eye 2023 176 Mostly Positive
SkateLab 2024 95 Very Positive

Go deeper

Combine Skateboarding with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.

Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.