Niche hub
150 games carry the tag · 1 released in the last 12 months (vs 47 the year before) · median price $4.99
underserved. Underserved space: 1 releases in the last year, yet among the games here that reached 10+ reviews (most releases never do), the median sold an estimated 1,069 units (middle half 713–1,827). Demand is outrunning supply — a well-made entry has room to land.
Unit medians are estimates, among games that reached 10+ reviews — most never do · how we estimate
What would change this: A wave of new releases (supply +400%) or a falling median would tip this toward Balanced. · confidence: medium
The evidence — the niche's most-reviewed games
Void StrangerWilmot Works It OutCats Love BoxesMaxwell's puzzling demonGentoo RescueThe Electrifying Incident: A Monster Mini-ExpeditionStick to the PlanSquishCraft
Aggregated over 1,941 stored reviews from 142 games.
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
The top 5 games hold 51% of the niche's 11,006 reviews; it takes 47 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.
| Game | Released | Reviews | Steam says |
|---|---|---|---|
| Void Stranger | 2023 | 3,620 | Very Positive |
| Wilmot Works It Out | 2024 | 841 | Overwhelmingly Positive |
| Cats Love Boxes | 2024 | 460 | Very Positive |
| Maxwell's puzzling demon | 2024 | 428 | Very Positive |
| Gentoo Rescue | 2025 | 250 | Very Positive |
| The Electrifying Incident: A Monster Mini-Expedition | 2025 | 215 | Very Positive |
| Stick to the Plan | 2023 | 158 | Very Positive |
| SquishCraft | 2022 | 144 | Very Positive |
| Snowman Story | 2023 | 142 | Very Positive |
| The Legend of Lumina | 2024 | 141 | Very Positive |
Combine Sokoban with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.
Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.