Niche hub
717 games carry the tag · 19 released in the last 12 months (vs 204 the year before) · median price $6.99
crowded. Crowded space: 19 releases in the last year. Among the games here that reached 10+ reviews (most releases never do), the median sold an estimated 1,203 units (middle half 645–3,284). Standing out is a visibility problem before a quality one — the adjacent combos show where supply thins out.
Unit medians are estimates, among games that reached 10+ reviews — most never do · how we estimate
What would change this: About 42% fewer releases over a year — or a clearly rising median — would tip this toward Balanced. · confidence: high
The evidence — the niche's most-reviewed games
Warhammer 40,000: Space Marine 2Deep Rock Galactic: SurvivorMouthwashingLOCKDOWN Protocolshapez 2 - FactoryStar Wars OutlawsAliya: TimelinkStormgate
Aggregated over 21,107 stored reviews from 395 games.
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
The top 5 games hold 67% of the niche's 522,746 reviews; it takes 15 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.
| Game | Released | Reviews | Steam says |
|---|---|---|---|
| Warhammer 40,000: Space Marine 2 | 2024 | 227,320 | Very Positive |
| Deep Rock Galactic: Survivor | 2025 | 48,368 | Very Positive |
| Mouthwashing | 2024 | 38,869 | Overwhelmingly Positive |
| LOCKDOWN Protocol | 2025 | 19,992 | Very Positive |
| shapez 2 - Factory | 2026 | 15,405 | Overwhelmingly Positive |
| Star Wars Outlaws | 2024 | 12,890 | Mostly Positive |
| Aliya: Timelink | 2024 | 9,693 | Overwhelmingly Positive |
| Stormgate | 2025 | 9,265 | Mixed |
| Quasimorph | 2026 | 8,333 | Very Positive |
| STAR WARS™: Battlefront Classic Collection | 2024 | 7,788 | Mostly Negative |
Combine Space with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.
Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.