Niche hub
1,467 games carry the tag · 43 released in the last 12 months (vs 429 the year before) · median price $6.99
crowded. Crowded space: 43 releases in the last year. Among the games here that reached 10+ reviews (most releases never do), the median sold an estimated 1,559 units (middle half 759–5,655). Standing out is a visibility problem before a quality one — the adjacent combos show where supply thins out.
Unit medians are estimates, among games that reached 10+ reviews — most never do · how we estimate
What would change this: About 65% fewer releases over a year — or a clearly rising median — would tip this toward Balanced. · confidence: high
The evidence — the niche's most-reviewed games
R.E.P.O.Resident Evil 4ELDEN RING NIGHTREIGNBrotatoARK: Survival AscendedGray Zone WarfareThe Last of Us™ Part II RemasteredTom Clancy’s The Division® 2
Aggregated over 35,953 stored reviews from 395 games.
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
The top 5 games hold 60% of the niche's 1,897,131 reviews; it takes 20 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.
| Game | Released | Reviews | Steam says |
|---|---|---|---|
| R.E.P.O. | 2025 | 426,381 | Overwhelmingly Positive |
| Resident Evil 4 | 2023 | 280,257 | Overwhelmingly Positive |
| ELDEN RING NIGHTREIGN | 2025 | 191,795 | Very Positive |
| Brotato | 2023 | 119,348 | Overwhelmingly Positive |
| ARK: Survival Ascended | 2023 | 118,401 | Mixed |
| Gray Zone Warfare | 2024 | 79,236 | Mostly Positive |
| The Last of Us™ Part II Remastered | 2025 | 56,239 | Very Positive |
| Tom Clancy’s The Division® 2 | 2023 | 36,707 | Mostly Positive |
| Stacklands | 2022 | 30,379 | Overwhelmingly Positive |
| 20 Minutes Till Dawn | 2023 | 29,162 | Very Positive |
Combine Survival with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.
Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.