Niche hub
1,088 games carry the tag · 22 released in the last 12 months (vs 334 the year before) · median price $5.99
crowded. Crowded space: 22 releases in the last year. Among the games here that reached 10+ reviews (most releases never do), the median sold an estimated 1,819 units (middle half 846–5,870). Standing out is a visibility problem before a quality one — the adjacent combos show where supply thins out.
Unit medians are estimates, among games that reached 10+ reviews — most never do · how we estimate
What would change this: About 23% fewer releases over a year — or a clearly rising median — would tip this toward Balanced. · confidence: high
The evidence — the niche's most-reviewed games
Lethal CompanyResident Evil 4Escape the BackroomsContent WarningSILENT HILL 2The Last of Us™ Part II RemasteredBackrooms: Escape TogetherInside the Backrooms
Aggregated over 30,119 stored reviews from 394 games.
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
The top 5 games hold 69% of the niche's 1,716,494 reviews; it takes 10 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.
| Game | Released | Reviews | Steam says |
|---|---|---|---|
| Lethal Company | 2023 | 511,155 | Overwhelmingly Positive |
| Resident Evil 4 | 2023 | 280,257 | Overwhelmingly Positive |
| Escape the Backrooms | 2025 | 167,098 | Very Positive |
| Content Warning | 2024 | 163,665 | Very Positive |
| SILENT HILL 2 | 2024 | 65,856 | Very Positive |
| The Last of Us™ Part II Remastered | 2025 | 56,239 | Very Positive |
| Backrooms: Escape Together | 2022 | 49,880 | Very Positive |
| Inside the Backrooms | 2022 | 46,832 | Mostly Positive |
| Nuclear Nightmare | 2024 | 19,279 | Very Positive |
| White Knuckle | 2025 | 15,000 | Overwhelmingly Positive |
Combine Survival Horror with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.
Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.