Niche hub
1,631 games carry the tag · 40 released in the last 12 months (vs 498 the year before) · median price $7.99
crowded. Crowded space: 40 releases in the last year. Among the games here that reached 10+ reviews (most releases never do), the median sold an estimated 1,426 units (middle half 713–6,298). Standing out is a visibility problem before a quality one — the adjacent combos show where supply thins out.
Unit medians are estimates, among games that reached 10+ reviews — most never do · how we estimate
What would change this: About 68% fewer releases over a year — or a clearly rising median — would tip this toward Balanced. · confidence: high
The evidence — the niche's most-reviewed games
Black Myth: WukongMarvel RivalsMonster Hunter WildsResident Evil 4Grand Theft Auto V EnhancedWarhammer 40,000: Space Marine 2ELDEN RING NIGHTREIGNSplit Fiction
Aggregated over 53,120 stored reviews from 397 games.
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
The top 5 games hold 49% of the niche's 5,003,745 reviews; it takes 24 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.
| Game | Released | Reviews | Steam says |
|---|---|---|---|
| Black Myth: Wukong | 2024 | 1,212,910 | Overwhelmingly Positive |
| Marvel Rivals | 2024 | 419,871 | Mostly Positive |
| Monster Hunter Wilds | 2025 | 332,140 | Mixed |
| Resident Evil 4 | 2023 | 280,257 | Overwhelmingly Positive |
| Grand Theft Auto V Enhanced | 2025 | 228,291 | Very Positive |
| Warhammer 40,000: Space Marine 2 | 2024 | 227,320 | Very Positive |
| ELDEN RING NIGHTREIGN | 2025 | 191,795 | Very Positive |
| Split Fiction | 2025 | 127,579 | Overwhelmingly Positive |
| Dragon's Dogma 2 | 2024 | 117,773 | Mixed |
| Ghost of Tsushima DIRECTOR'S CUT | 2024 | 97,111 | Very Positive |
Combine Third Person with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.
Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.