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Niche hub

Time Travel games on Steam

105 games carry the tag · 0 released in the last 12 months (vs 39 the year before) · median price $6.99

The verdict

Not enough estimated games in this niche for an honest verdict yet — a median under the coverage floor would be a lie with confidence. The counted facts below stand on their own.

What players say across the niche — measured thumbs shares

Aggregated over 2,623 stored reviews from 91 games.

Story & writing86% positive · 1,290 mentions · 85 games
Visuals & audio88% positive · 1,094 mentions · 83 games
Gameplay & mechanics82% positive · 827 mentions · 86 games
Price & value80% positive · 502 mentions · 66 games
Content & longevity80% positive · 494 mentions · 69 games
Performance & stability67% positive · 381 mentions · 68 games
Controls & UI71% positive · 305 mentions · 68 games
Difficulty & balance79% positive · 290 mentions · 67 games
Multiplayer & community70% positive · 99 mentions · 33 games

Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.

Attention concentration — counted shares, not an index

The top 5 games hold 63% of the niche's 29,178 reviews; it takes 13 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.

Most-reviewed Time Travel games

GameReleasedReviewsSteam says
Five Nights at Freddy's: Into the Pit 2024 10,985 Overwhelmingly Positive
Multiverse Loot Hunter 2025 2,700 Very Positive
A Tower Full of Cats 2024 2,486 Overwhelmingly Positive
Villages & Dungeons 2025 1,171 Very Positive
天月麻雀 (Amatsuki Mahjong) 2025 1,092 Mixed
Once Again 2022 1,047 Very Positive
Return to abyss 重返深渊 2023 980 Mostly Positive
Grand Emprise: Time Travel Survival 2023 850 Mixed
Seedsow Lullaby 2024 568 Overwhelmingly Positive
Time Treker 2024 486 Mixed

Go deeper

Combine Time Travel with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.

Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.