Niche hub
1,952 games carry the tag · 58 released in the last 12 months (vs 578 the year before) · median price $5.99
crowded. Crowded space: 58 releases in the last year. Among the games here that reached 10+ reviews (most releases never do), the median sold an estimated 1,252 units (middle half 668–3,736). Standing out is a visibility problem before a quality one — the adjacent combos show where supply thins out.
Unit medians are estimates, among games that reached 10+ reviews — most never do · how we estimate
What would change this: About 79% fewer releases over a year — or a clearly rising median — would tip this toward Balanced. · confidence: high
The evidence — the niche's most-reviewed games
Deep Rock Galactic: SurvivorHalls of TormentSoulstone SurvivorsTiny GladeThe Spell BrigadeMagicraftYet Another Zombie SurvivorsThe WereCleaner
Aggregated over 36,576 stored reviews from 396 games.
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
The top 5 games hold 23% of the niche's 641,826 reviews; it takes 143 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.
| Game | Released | Reviews | Steam says |
|---|---|---|---|
| Deep Rock Galactic: Survivor | 2025 | 48,376 | Very Positive |
| Halls of Torment | 2024 | 31,904 | Overwhelmingly Positive |
| Soulstone Survivors | 2025 | 26,875 | Very Positive |
| Tiny Glade | 2024 | 24,839 | Overwhelmingly Positive |
| The Spell Brigade | 2026 | 16,936 | Very Positive |
| Magicraft | 2024 | 16,927 | Very Positive |
| Yet Another Zombie Survivors | 2026 | 15,599 | Very Positive |
| The WereCleaner | 2024 | 13,287 | Overwhelmingly Positive |
| Sephiria | 2026 | 13,027 | Very Positive |
| Tiny Rogues | 2022 | 10,786 | Overwhelmingly Positive |
Combine Top-Down with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.
Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.