Niche hub
681 games carry the tag · 6 released in the last 12 months (vs 206 the year before) · median price $6.99
underserved. Underserved space: 6 releases in the last year, yet among the games here that reached 10+ reviews (most releases never do), the median sold an estimated 1,827 units (middle half 792–6,839). Demand is outrunning supply — a well-made entry has room to land.
Unit medians are estimates, among games that reached 10+ reviews — most never do · how we estimate
What would change this: A wave of new releases (supply +33%) or a falling median would tip this toward Balanced. · confidence: high
The evidence — the niche's most-reviewed games
Black Myth: WukongCyberpunk 2077Resident Evil 4ELDEN RING NIGHTREIGNGhost of Tsushima DIRECTOR'S CUTDiablo® IVThe Elder Scrolls IV: Oblivion RemasteredSILENT HILL 2
Aggregated over 26,653 stored reviews from 389 games.
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
The top 5 games hold 77% of the niche's 3,532,905 reviews; it takes 7 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.
| Game | Released | Reviews | Steam says |
|---|---|---|---|
| Black Myth: Wukong | 2024 | 1,212,910 | Overwhelmingly Positive |
| Cyberpunk 2077 | 2020 | 951,165 | Very Positive |
| Resident Evil 4 | 2023 | 280,257 | Overwhelmingly Positive |
| ELDEN RING NIGHTREIGN | 2025 | 191,795 | Very Positive |
| Ghost of Tsushima DIRECTOR'S CUT | 2024 | 97,111 | Very Positive |
| Diablo® IV | 2023 | 79,123 | Mixed |
| The Elder Scrolls IV: Oblivion Remastered | 2025 | 70,429 | Mostly Positive |
| SILENT HILL 2 | 2024 | 65,856 | Very Positive |
| Mortal Kombat 1 | 2023 | 49,658 | Mostly Positive |
| Tom Clancy's Ghost Recon® Breakpoint | 2023 | 48,408 | Mostly Positive |
Combine Violent with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.
Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.