GameTrend.app

Niche hub

Werewolves games on Steam

52 games carry the tag · 1 released in the last 12 months (vs 13 the year before) · median price $6.99

The verdict

Not enough estimated games in this niche for an honest verdict yet — a median under the coverage floor would be a lie with confidence. The counted facts below stand on their own.

What players say across the niche — measured thumbs shares

Aggregated over 1,795 stored reviews from 51 games.

Story & writing87% positive · 807 mentions · 46 games
Gameplay & mechanics80% positive · 549 mentions · 46 games
Visuals & audio90% positive · 480 mentions · 47 games
Content & longevity78% positive · 370 mentions · 41 games
Price & value74% positive · 348 mentions · 43 games
Multiplayer & community59% positive · 299 mentions · 23 games
Performance & stability61% positive · 210 mentions · 35 games
Difficulty & balance73% positive · 208 mentions · 42 games
Controls & UI64% positive · 185 mentions · 37 games

Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.

Attention concentration — counted shares, not an index

The top 5 games hold 90% of the niche's 33,772 reviews; it takes 3 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.

Most-reviewed Werewolves games

GameReleasedReviewsSteam says
The WereCleaner 2024 13,285 Overwhelmingly Positive
Town of Salem 2 2023 9,268 Mixed
Necrosmith 2022 5,367 Very Positive
Wizardry: Proving Grounds of the Mad Overlord 2024 1,290 Mostly Positive
Wolvesville 2023 1,240 Mostly Positive
Pomberito 2024 461 Very Positive
Lycans 2023 374 Very Positive
Werewolf: The Apocalypse — The Book of Hungry Names 2024 240 Very Positive
Security: The Horrible Nights 2024 175 Very Positive
Trust No Bunny 2023 165 Very Positive

Go deeper

Combine Werewolves with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.

Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.