Niche hub
285 games carry the tag · 0 released in the last 12 months (vs 123 the year before) · median price $3.99
underserved. Underserved space: 0 releases in the last year, yet among the games here that reached 10+ reviews (most releases never do), the median sold an estimated 2,628 units (middle half 1,426–8,710). Demand is outrunning supply — a well-made entry has room to land.
Unit medians are estimates, among games that reached 10+ reviews — most never do · how we estimate
What would change this: A wave of new releases or a falling median would tip this toward Balanced. · confidence: medium
The evidence — the niche's most-reviewed games
Spirit City: Lofi SessionsSticky BusinessSpilled!Chill PulseI commissioned some bees 0A Castle Full of CatsA Building Full of CatsDungeons of Hinterberg
Aggregated over 12,398 stored reviews from 280 games.
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
The top 5 games hold 34% of the niche's 116,847 reviews; it takes 41 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.
| Game | Released | Reviews | Steam says |
|---|---|---|---|
| Spirit City: Lofi Sessions | 2024 | 16,852 | Overwhelmingly Positive |
| Sticky Business | 2023 | 7,732 | Very Positive |
| Spilled! | 2025 | 5,316 | Very Positive |
| Chill Pulse | 2024 | 4,839 | Overwhelmingly Positive |
| I commissioned some bees 0 | 2023 | 4,627 | Overwhelmingly Positive |
| A Castle Full of Cats | 2022 | 4,536 | Overwhelmingly Positive |
| A Building Full of Cats | 2022 | 4,516 | Overwhelmingly Positive |
| Dungeons of Hinterberg | 2024 | 3,415 | Very Positive |
| Cureocity | 2024 | 3,221 | Overwhelmingly Positive |
| Lost But Found | 2024 | 2,620 | Mostly Positive |
Combine Wholesome with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.
Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.