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Steam market intelligence

Banana Hell: Mountain of Madness

67% positive · 469 Steam reviews · released May 2, 2024 · by Petriheart

Precision PlatformerFunnyPlatformer2D PlatformerCasual2DStrategySurreal

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~20,894 (P10–P90: 8,358 – 45,967)

Gross revenue: ~$16,962 ($6,785 – $37,316)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate

Player voice — measured shares of Steam thumbs, never a model

Visuals & audio70% positive · 20 mentions
“i rage quit in 6 minutes and it wasn't funny but the music in the trailer is cool”Recommended · Steam review · Dec 2025 · 0 h played
Gameplay & mechanics64% positive · 14 mentions
“Another freebie? Don't mind me. I feel like this is the kind of precision platformer that for some reason, by trying to be annoying with weird dialogue and slow movement ironically controls better than the average... let's just call it…”Recommended · Steam review · Dec 2025 · 2 h played
Story & writing69% positive · 13 mentions
“Another freebie? Don't mind me. I feel like this is the kind of precision platformer that for some reason, by trying to be annoying with weird dialogue and slow movement ironically controls better than the average... let's just call it…”Recommended · Steam review · Dec 2025 · 2 h played

187 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Game DNA — store facts, community tag votes, labeled AI inference

Perspective

Side view

Technology

2D

Art style

Hand-drawnStylized

Setting

Fantasy

Mood & themes

FunnyAtmosphericEmotionalDark

How you play together

Single-player

Platform features

Partial controller support

Business model

Buy to play

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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