What it likely sold — estimate, stated as a range on purpose
Lifetime units: ~67,048
(P10–P90: 26,819 – 147,506)
Gross revenue: ~$274,347
($109,738 – $603,565)
Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate
Player voice — measured shares of Steam thumbs, never a model
Content & longevity75% positive · 40 mentions
“KAMGUSTA'S MINI REVIEW If you manage to get past the English translation made with google and the poorly explained mechanics, you'll find a mediocre Chinese autobattler roguelite worth the price developers are asking for (5$). It's a…”Recommended · Steam review · Nov 2025 · 13 h played
Price & value94% positive · 34 mentions
“Single-player auto battlers are an interesting beast. Many try to be identical to their multiplayer brethren, but I don't think that works, generally. They're often left feeling empty and without personality. Time Walker feels like it's…”Recommended · Steam review · Feb 2025 · 45 h played
Performance & stability50% positive · 20 mentions
“Single-player auto battlers are an interesting beast. Many try to be identical to their multiplayer brethren, but I don't think that works, generally. They're often left feeling empty and without personality. Time Walker feels like it's…”Recommended · Steam review · Feb 2025 · 45 h played
Gameplay & mechanics75% positive · 20 mentions
“Single-player auto battlers are an interesting beast. Many try to be identical to their multiplayer brethren, but I don't think that works, generally. They're often left feeling empty and without personality. Time Walker feels like it's…”Recommended · Steam review · Feb 2025 · 45 h played
Story & writing72% positive · 18 mentions
“Single-player auto battlers are an interesting beast. Many try to be identical to their multiplayer brethren, but I don't think that works, generally. They're often left feeling empty and without personality. Time Walker feels like it's…”Recommended · Steam review · Feb 2025 · 45 h played
Difficulty & balance80% positive · 15 mentions
“After about 107 hours, I finally beat this on Hell Difficulty and opened Endless mode. Lots of luck involved due to the RNG, depending on what EX upgrades will be available near the end, and which kind of build you make. There's a fine…”Recommended · Steam review · Jun 2025 · 107 h played
Controls & UI62% positive · 13 mentions
“Single-player auto battlers are an interesting beast. Many try to be identical to their multiplayer brethren, but I don't think that works, generally. They're often left feeling empty and without personality. Time Walker feels like it's…”Recommended · Steam review · Feb 2025 · 45 h played
200 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology