What it likely sold — estimate, stated as a range on purpose
Lifetime units: ~26k
(P10–P90: 10.4k – 57.3k)
Gross revenue: ~$213k
(P10–P90: $85.3k – $469k)
Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band approximates where about 8 in 10 comparable games land in published studies; some sit outside it. Our own hit rate goes on the accuracy ledger once measured. How we estimate
Estimates are statistical inferences from public data. They are not sourced from Valve or the developer and may deviate materially from actual results. Do not rely on them for investment or contractual decisions. As of Oct 2, 2026.
Player voice — measured shares of Steam thumbs, never a model
Content & longevity78% positive · 55 mentions
“Like many reviewers here, I also almost stopped playing this game after just 1-2 hours. Too hard. Too random. Too many unit classes. Units too weak. Not enough room to build or create a legitimate maze. Etc. But I then decided to give it…”
Recommended · Steam review · Jul 2026 · 62 h played · Report / request removal
Gameplay & mechanics72% positive · 43 mentions
“Having just gotten the last achievement currently available for this game I have to say: I clearly greatly enjoyed it. I have a hard time describing specific things that make this game so much fun though. If I must credit anything it is…”
Recommended · Steam review · Feb 2026 · 158 h played · Report / request removal
Difficulty & balance76% positive · 41 mentions
“Like many reviewers here, I also almost stopped playing this game after just 1-2 hours. Too hard. Too random. Too many unit classes. Units too weak. Not enough room to build or create a legitimate maze. Etc. But I then decided to give it…”
Recommended · Steam review · Jul 2026 · 62 h played · Report / request removal
Visuals & audio68% positive · 34 mentions
“Like many reviewers here, I also almost stopped playing this game after just 1-2 hours. Too hard. Too random. Too many unit classes. Units too weak. Not enough room to build or create a legitimate maze. Etc. But I then decided to give it…”
Recommended · Steam review · Jul 2026 · 62 h played · Report / request removal
Performance & stability53% positive · 30 mentions
“Like many reviewers here, I also almost stopped playing this game after just 1-2 hours. Too hard. Too random. Too many unit classes. Units too weak. Not enough room to build or create a legitimate maze. Etc. But I then decided to give it…”
Recommended · Steam review · Jul 2026 · 62 h played · Report / request removal
Controls & UI57% positive · 30 mentions
“Having just gotten the last achievement currently available for this game I have to say: I clearly greatly enjoyed it. I have a hard time describing specific things that make this game so much fun though. If I must credit anything it is…”
Recommended · Steam review · Feb 2026 · 158 h played · Report / request removal
Price & value77% positive · 22 mentions
“Very nice TD. Some towers are very bad others very good, but overall you need to balance strategy to acomplish the quests. You can spend some time and have fun, for a cheap price this game is definitely a buy. Go with hard or nightmare…”
Recommended · Steam review · Aug 2026 · 47 h played · Report / request removal
Story & writing81% positive · 21 mentions
“Fun character design, and animations. The waves are peculiar and offbeat. The class and upgrade system is relatively simple, but satisfying when you get rolls in your favor. Once you get all of the unlockable buffs the game gets fairly…”
Recommended · Steam review · Jun 2026 · 187 h played · Report / request removal
303 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.