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Steam market intelligence

Tiny Tactics

83% positive · 678 Steam reviews · released Aug 5, 2022 · by Tiny Forge Gaming

StrategyTower Defense3DTop-DownCartoonyColorfulFantasyTactical

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~25,730 (P10–P90: 10,292 – 56,606)

Gross revenue: ~$210,775 ($84,310 – $463,705)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate

Player voice — measured shares of Steam thumbs, never a model

Content & longevity78% positive · 55 mentions
“Like many reviewers here, I also almost stopped playing this game after just 1-2 hours. Too hard. Too random. Too many unit classes. Units too weak. Not enough room to build or create a legitimate maze. Etc. But I then decided to give it…”Recommended · Steam review · Jul 2026 · 62 h played
Gameplay & mechanics72% positive · 43 mentions
“Having just gotten the last achievement currently available for this game I have to say: I clearly greatly enjoyed it. I have a hard time describing specific things that make this game so much fun though. If I must credit anything it is…”Recommended · Steam review · Feb 2026 · 158 h played
Difficulty & balance75% positive · 40 mentions
“Like many reviewers here, I also almost stopped playing this game after just 1-2 hours. Too hard. Too random. Too many unit classes. Units too weak. Not enough room to build or create a legitimate maze. Etc. But I then decided to give it…”Recommended · Steam review · Jul 2026 · 62 h played
Visuals & audio68% positive · 34 mentions
“Like many reviewers here, I also almost stopped playing this game after just 1-2 hours. Too hard. Too random. Too many unit classes. Units too weak. Not enough room to build or create a legitimate maze. Etc. But I then decided to give it…”Recommended · Steam review · Jul 2026 · 62 h played
Performance & stability53% positive · 30 mentions
“Like many reviewers here, I also almost stopped playing this game after just 1-2 hours. Too hard. Too random. Too many unit classes. Units too weak. Not enough room to build or create a legitimate maze. Etc. But I then decided to give it…”Recommended · Steam review · Jul 2026 · 62 h played
Controls & UI59% positive · 29 mentions
“Having just gotten the last achievement currently available for this game I have to say: I clearly greatly enjoyed it. I have a hard time describing specific things that make this game so much fun though. If I must credit anything it is…”Recommended · Steam review · Feb 2026 · 158 h played
Story & writing81% positive · 21 mentions
“Fun character design, and animations. The waves are peculiar and offbeat. The class and upgrade system is relatively simple, but satisfying when you get rolls in your favor. Once you get all of the unlockable buffs the game gets fairly…”Recommended · Steam review · Jun 2026 · 187 h played
Price & value80% positive · 20 mentions

299 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Game DNA — store facts, community tag votes, labeled AI inference

Perspective

Top-downIsometric

Technology

3D

Art style

Cartoon

Setting

Fantasy

How you play together

Single-player

Platform features

AchievementsSteam Cloud

Business model

Buy to play

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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