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Steam market intelligence

Locked In Mind

84% positive · 467 Steam reviews · released Dec 20, 2024 · by Bendegúz Anisics, András Nemes

PuzzleCozyEscape RoomRelaxingLogic3DExplorationFirst-Person

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~20.8k (P10–P90: 8.3k – 45.8k)

Gross revenue: ~$68.1k (P10–P90: $27.2k – $150k)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band approximates where about 8 in 10 comparable games land in published studies; some sit outside it. Our own hit rate goes on the accuracy ledger once measured. How we estimate

Estimates are statistical inferences from public data. They are not sourced from Valve or the developer and may deviate materially from actual results. Do not rely on them for investment or contractual decisions. As of Oct 2, 2026.

Player voice — measured shares of Steam thumbs, never a model

Visuals & audio83% positive · 42 mentions
“My Playtime: 2.1h (100% achievement, finished the game) Grindy Achievement(s): No. Optional Achievement(s): Yes (1 achievement). Difficult Achievement(s): No. Intro Locked In Mind is a short escape room game where you need to solve puzzles…”Recommended · Steam review · Apr 2025 · 2 h played · Report / request removal
Performance & stability75% positive · 28 mentions
“My Playtime: 2.1h (100% achievement, finished the game) Grindy Achievement(s): No. Optional Achievement(s): Yes (1 achievement). Difficult Achievement(s): No. Intro Locked In Mind is a short escape room game where you need to solve puzzles…”Recommended · Steam review · Apr 2025 · 2 h played · Report / request removal
Difficulty & balance83% positive · 24 mentions
“My Playtime: 2.1h (100% achievement, finished the game) Grindy Achievement(s): No. Optional Achievement(s): Yes (1 achievement). Difficult Achievement(s): No. Intro Locked In Mind is a short escape room game where you need to solve puzzles…”Recommended · Steam review · Apr 2025 · 2 h played · Report / request removal
Content & longevity91% positive · 22 mentions
“My Playtime: 2.1h (100% achievement, finished the game) Grindy Achievement(s): No. Optional Achievement(s): Yes (1 achievement). Difficult Achievement(s): No. Intro Locked In Mind is a short escape room game where you need to solve puzzles…”Recommended · Steam review · Apr 2025 · 2 h played · Report / request removal
Gameplay & mechanics75% positive · 20 mentions
“My Playtime: 2.1h (100% achievement, finished the game) Grindy Achievement(s): No. Optional Achievement(s): Yes (1 achievement). Difficult Achievement(s): No. Intro Locked In Mind is a short escape room game where you need to solve puzzles…”Recommended · Steam review · Apr 2025 · 2 h played · Report / request removal
Price & value85% positive · 20 mentions
“My Playtime: 2.1h (100% achievement, finished the game) Grindy Achievement(s): No. Optional Achievement(s): Yes (1 achievement). Difficult Achievement(s): No. Intro Locked In Mind is a short escape room game where you need to solve puzzles…”Recommended · Steam review · Apr 2025 · 2 h played · Report / request removal
Controls & UI69% positive · 16 mentions
“My Playtime: 2.1h (100% achievement, finished the game) Grindy Achievement(s): No. Optional Achievement(s): Yes (1 achievement). Difficult Achievement(s): No. Intro Locked In Mind is a short escape room game where you need to solve puzzles…”Recommended · Steam review · Apr 2025 · 2 h played · Report / request removal

297 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.

Game DNA — store facts, community tag votes, labeled AI inference

Perspective

First-person

Technology

3D

Art style

Realistic

Structure

Linear

Mood & themes

CozyRelaxingAtmospheric

How you play together

Single-player

Platform features

Achievements

Business model

Buy to play

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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