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Steam market intelligence

Feed the Deep

89% positive · 481 Steam reviews · released Aug 16, 2024 · by Luke Muscat

Rogue-liteLovecraftianIndieRogue-likeExplorationPhysicsDarkUnderwater

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~18,254 (P10–P90: 7,302 – 40,159)

Gross revenue: ~$104,628 ($41,854 – $230,183)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate

Player voice — measured shares of Steam thumbs, never a model

Gameplay & mechanics84% positive · 70 mentions
“Feed the Deep is a tightly designed roguelite that takes a simple premise—dive, gather, return—and builds it into a tense, atmospheric experience driven by constant risk and decision-making. Developed and published by Luke Muscat, the game…”Recommended · Steam review · Mar 2026 · 12 h played
Content & longevity85% positive · 52 mentions
“In the beginning, I enjoyed the game. The atmosphere was really good, and the mini-games were fun. But after a couple of hours, I found it too repetitive and quit. It feels like a simpler version of Dome Keeper”Recommended · Steam review · Sep 2025 · 3 h played
Visuals & audio90% positive · 50 mentions
“In the beginning, I enjoyed the game. The atmosphere was really good, and the mini-games were fun. But after a couple of hours, I found it too repetitive and quit. It feels like a simpler version of Dome Keeper”Recommended · Steam review · Sep 2025 · 3 h played
Price & value94% positive · 49 mentions
“Fun little game, not without its quirks but worth the pittance asked for it. It executes well on what it sets out to do and when you consider this was entirely a one-man effort, it really is a fine showing. The Dome Keeper inspiration is…”Recommended · Steam review · Jun 2025 · 13 h played
Story & writing87% positive · 39 mentions
“Fun little game, not without its quirks but worth the pittance asked for it. It executes well on what it sets out to do and when you consider this was entirely a one-man effort, it really is a fine showing. The Dome Keeper inspiration is…”Recommended · Steam review · Jun 2025 · 13 h played
Difficulty & balance88% positive · 26 mentions
“It is extremely shocking to me that a experienced game designer like Luke would make so many FTUE mistakes. This game would be 10x better if the initial 3 adventure selections are locked to only 1, and unlock each one by one from just…”Recommended · Steam review · Mar 2025 · 2 h played
Controls & UI88% positive · 17 mentions
“It is extremely shocking to me that a experienced game designer like Luke would make so many FTUE mistakes. This game would be 10x better if the initial 3 adventure selections are locked to only 1, and unlock each one by one from just…”Recommended · Steam review · Mar 2025 · 2 h played

299 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Game DNA — store facts, community tag votes, labeled AI inference

Technology

2D

Art style

Stylized

Setting

Sci-fi

Structure

Procedural

Mood & themes

DarkHorrorAtmospheric

How you play together

Single-player

Platform features

AchievementsFull controller supportSteam Cloud

Business model

Buy to play

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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