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Steam market intelligence

Boyhood's End

78% positive · 751 Steam reviews · released Sep 5, 2024 · by WSS playground, buriki clock

AdventurePixel GraphicsStory RichFuturisticRetro2DAnimeCute

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~24,783 (P10–P90: 9,913 – 54,523)

Gross revenue: ~$223,339 ($89,334 – $491,350)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate

Player voice — measured shares of Steam thumbs, never a model

Story & writing87% positive · 60 mentions
“love this game but please im genuinely begging on my knees no random ass timed progression puzzles for the next chapter please i swear on everyones souls if i have to do another robodog race or race to get the key with an AI on crack im…”Recommended · Steam review · Apr 2025 · 7 h played
Visuals & audio90% positive · 41 mentions
“Really solid game so far! There's a lot of replay value in it, as there are situations in which more than one solution is available! It was pretty fun to see what I could do differently on my second run around. I really love the style of…”Recommended · Steam review · Feb 2025 · 16 h played
Performance & stability89% positive · 19 mentions
Gameplay & mechanics88% positive · 17 mentions
“I really enjoyed this game while I played it (currently waiting for next chapter to come out), and I found the plot to be really interesting and cool. The characters were really fun and the concept is executed really well. I've seen a few…”Recommended · Steam review · Apr 2025 · 4 h played
Content & longevity81% positive · 16 mentions
“10/10 the edgy but intricate/lore-intensive RPGMaker experience I signed up for If you liked games like Little Goody Two Shoes or Mad Father then you'll probably like this one. I would say it's closer to Mad Father on the "children with…”Recommended · Steam review · Jun 2025 · 9 h played

128 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Game DNA — store facts, community tag votes, labeled AI inference

Perspective

Top-down

Technology

2D

Art style

Pixel artAnime

Mood & themes

CuteEmotionalHorror

How you play together

Single-player

Business model

Buy to playEarly Access

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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