Steam market intelligence
DICEOMANCER
96% positive · 5,623 Steam reviews · released Oct 9, 2024 · by 超厚皮猪猪 Ultra Piggy Studio
StrategyCard GameCard BattlerRoguelike DeckbuilderColorfulRogue-likeDeckbuildingFirst-Person
What it likely sold — estimate, stated as a range on purpose
Lifetime units: ~186k
(P10–P90: 74.2k – 408k)
Gross revenue: ~$2.3M
(P10–P90: $912k – $5M)
Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band approximates where about 8 in 10 comparable games land in published studies; some sit outside it. Our own hit rate goes on the accuracy ledger once measured. How we estimate
Estimates are statistical inferences from public data. They are not sourced from Valve or the developer and may deviate materially from actual results. Do not rely on them for investment or contractual decisions. As of Oct 1, 2026.
Player voice — measured shares of Steam thumbs, never a model
Gameplay & mechanics93% positive · 70 mentions
“The main conceit of deckbuilding roguelike DICEOMANCER is that you can replace any number with the result of a die roll. The gimmick contributes to the game’s general chaos, with its absurd story of fighting eldritch horrors and woodland…”
Recommended · Steam review · Mar 2026 · 12 h played · Report / request removal
Visuals & audio92% positive · 53 mentions
“The main conceit of deckbuilding roguelike DICEOMANCER is that you can replace any number with the result of a die roll. The gimmick contributes to the game’s general chaos, with its absurd story of fighting eldritch horrors and woodland…”
Recommended · Steam review · Mar 2026 · 12 h played · Report / request removal
Content & longevity89% positive · 44 mentions
“The main conceit of deckbuilding roguelike DICEOMANCER is that you can replace any number with the result of a die roll. The gimmick contributes to the game’s general chaos, with its absurd story of fighting eldritch horrors and woodland…”
Recommended · Steam review · Mar 2026 · 12 h played · Report / request removal
Difficulty & balance86% positive · 42 mentions
“The main conceit of deckbuilding roguelike DICEOMANCER is that you can replace any number with the result of a die roll. The gimmick contributes to the game’s general chaos, with its absurd story of fighting eldritch horrors and woodland…”
Recommended · Steam review · Mar 2026 · 12 h played · Report / request removal
Story & writing95% positive · 21 mentions
“The main conceit of deckbuilding roguelike DICEOMANCER is that you can replace any number with the result of a die roll. The gimmick contributes to the game’s general chaos, with its absurd story of fighting eldritch horrors and woodland…”
Recommended · Steam review · Mar 2026 · 12 h played · Report / request removal
Price & value90% positive · 21 mentions
“A VERY clever little roguelite. I have a few things that I dislike, but many things that I love. Pros: - The Mana / Card system is extremely clever. To utilize powerful cards, you need to discard, manipulate and play around your current…”
Recommended · Steam review · Jul 2026 · 14 h played · Report / request removal
Performance & stability93% positive · 15 mentions
“Lovely game. I've tested a few roguelike deckbuilders and this one is my favorite. I absolutely adore the graphical style and the animations. The game seemed quite small to me at first but there are many many cards and ways to play to…”
Recommended · Steam review · Sep 2025 · 19 h played · Report / request removal
319 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
Game DNA — store facts, community tag votes, labeled AI inference
Perspective
First-person
Art style
Hand-drawn
How you play together
Single-player
Platform features
AchievementsSteam Cloud
Business model
Buy to play
Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.