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Steam market intelligence

CleanFall

93% positive · 557 Steam reviews · released Aug 8, 2025 · by Humanyoyo

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~18.4k (P10–P90: 7.4k – 40.4k)

Gross revenue: ~$301k (P10–P90: $121k – $663k)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band approximates where about 8 in 10 comparable games land in published studies; some sit outside it. Our own hit rate goes on the accuracy ledger once measured. How we estimate

Estimates are statistical inferences from public data. They are not sourced from Valve or the developer and may deviate materially from actual results. Do not rely on them for investment or contractual decisions. As of Oct 2, 2026.

Player voice — measured shares of Steam thumbs, never a model

Last 90 days: 100% positive across 33 stored reviews. Action games with 100+ reviews typically sit around 84% (median of 3300 games).

Gameplay & mechanics95% positive · 41 mentions
“This game is like a sci-fi version of Noita where instead of building wands to fight enemies you're building a war machine out of turrets along with an arsenal of guns and drones. There's a lot of hidden depth here too that requires…”Recommended · Steam review · Aug 2025 · 2 h played · Report / request removal
Visuals & audio94% positive · 36 mentions
“This game is not what you think it is. Whatever you have in your head, throw it out. There are plenty of other reviews trying to liken this game to others, and, don't get me wrong, it definitely shares traits with those games but... It's…”Recommended · Steam review · Dec 2025 · 2 h played · Report / request removal
Content & longevity90% positive · 29 mentions
“This game is like a sci-fi version of Noita where instead of building wands to fight enemies you're building a war machine out of turrets along with an arsenal of guns and drones. There's a lot of hidden depth here too that requires…”Recommended · Steam review · Aug 2025 · 2 h played · Report / request removal
Story & writing100% positive · 27 mentions
“This game is not what you think it is. Whatever you have in your head, throw it out. There are plenty of other reviews trying to liken this game to others, and, don't get me wrong, it definitely shares traits with those games but... It's…”Recommended · Steam review · Dec 2025 · 2 h played · Report / request removal
Difficulty & balance89% positive · 19 mentions
“This is really rather good. The blend of exploration, construction, unlocking and developing new equipment while also learning for yourself how it works and how to combine different tools and weapons while pushing your ability to survive…”Recommended · Steam review · Mar 2026 · 6 h played · Report / request removal
Price & value85% positive · 13 mentions
“I have mixed feelings. I am not a fan of this art style (Paper cuttout sprites) but it is well implemented so I can't complain about it. The weapon tech and mechanics are fun and interesting both as the player and from the enemies. Though…”Recommended · Steam review · Mar 2026 · 3 h played · Report / request removal
Performance & stability83% positive · 12 mentions
“Great content on offer for an Early Access release. resource collecting/management, shipbuilding all as you travel through different environments all with different threats to survive. I particularly liked how each ecosystem's enemies…”Recommended · Steam review · Aug 2025 · 51 h played · Report / request removal

236 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.

Game DNA — store facts, community tag votes, labeled AI inference

How you play together

Single-player

Business model

Buy to playEarly Access

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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