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Steam market intelligence

Jesus Christ Simulator

90% positive · 230 Steam reviews · released May 31, 2024 · by Luke Gayson

Early AccessSupernaturalSuperheroGod GameOpen WorldSimulationDemonsImmersive Sim

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~10,247 (P10–P90: 4,099 – 22,543)

Gross revenue: ~$16,721 ($6,689 – $36,786)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate

Player voice — measured shares of Steam thumbs, never a model

Performance & stability75% positive · 12 mentions
“I can burn bad people, but I can freeze them too. Jesus would def do this :)”Recommended · Steam review · Mar 2025 · 1 h played

196 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Game DNA — store facts, community tag votes, labeled AI inference

Perspective

Third-person

Technology

3D

Structure

Open worldSandboxBranching choices

How you play together

Single-player

Business model

Buy to playEarly Access

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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