What it likely sold — estimate, stated as a range on purpose
Lifetime units: ~65,868
(P10–P90: 26,347 – 144,910)
Gross revenue: ~$1,079,695
($431,875 – $2,375,336)
Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate
Player voice — measured shares of Steam thumbs, never a model
Last 90 days: 65% positive across 143 stored reviews. Strategy games with 100+ reviews typically sit around 83% (median of 1995 games).
Multiplayer & community66% positive · 110 mentions
“We are so back. A single player lane pushing game ("MOBA") roguelite which is fun as hell. Turns out you CAN release a game in this genre that isn't a live service with an artificial esports scene as a marketing strategy, which gets closed…”Recommended · Steam review · Apr 2026 · 51 h played
Performance & stability39% positive · 77 mentions
“We are so back. A single player lane pushing game ("MOBA") roguelite which is fun as hell. Turns out you CAN release a game in this genre that isn't a live service with an artificial esports scene as a marketing strategy, which gets closed…”Recommended · Steam review · Apr 2026 · 51 h played
Difficulty & balance61% positive · 69 mentions
“We are so back. A single player lane pushing game ("MOBA") roguelite which is fun as hell. Turns out you CAN release a game in this genre that isn't a live service with an artificial esports scene as a marketing strategy, which gets closed…”Recommended · Steam review · Apr 2026 · 51 h played
Gameplay & mechanics67% positive · 57 mentions
“We are so back. A single player lane pushing game ("MOBA") roguelite which is fun as hell. Turns out you CAN release a game in this genre that isn't a live service with an artificial esports scene as a marketing strategy, which gets closed…”Recommended · Steam review · Apr 2026 · 51 h played
Content & longevity69% positive · 48 mentions
“All in all a fun game. Maybe a bit to grindy and slow progression. Its going need some balancing and QOF. One in mind is an auto save during a run...seriously...there is no way to save, quit, pause over night etc. Youll have to start a run…”Recommended · Steam review · May 2026 · 67 h played
Story & writing63% positive · 40 mentions
“The game is really weird the first few hours... So much going in every direction ! ( talk about thing to upgrade etc) But that's where the game become good at, if you hold on a little until you understand what's going on! But honestly I…”Recommended · Steam review · May 2026 · 11 h played
Price & value82% positive · 22 mentions
“We are so back. A single player lane pushing game ("MOBA") roguelite which is fun as hell. Turns out you CAN release a game in this genre that isn't a live service with an artificial esports scene as a marketing strategy, which gets closed…”Recommended · Steam review · Apr 2026 · 51 h played
Controls & UI50% positive · 16 mentions
“I like the concept of the game; it's a mix of MOBA style with a bit of tower defense (maybe around 10%). One of my main issues is that there is only one map with no variety. It’s the exact same map and scenario over and over again. The…”Recommended · Steam review · Jun 2026 · 10 h played
Visuals & audio71% positive · 14 mentions
“We are so back. A single player lane pushing game ("MOBA") roguelite which is fun as hell. Turns out you CAN release a game in this genre that isn't a live service with an artificial esports scene as a marketing strategy, which gets closed…”Recommended · Steam review · Apr 2026 · 51 h played
300 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology