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Steam market intelligence

MyVoiceZoo

93% positive · 3,366 Steam reviews · released Sep 26, 2025 · by TRUSO

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~149,955 (P10–P90: 59,982 – 329,901)

Gross revenue: ~$367,660 ($147,064 – $808,851)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate

Player voice — measured shares of Steam thumbs, never a model

Last 90 days: 89% positive across 242 stored reviews. Casual games with 100+ reviews typically sit around 86% (median of 4097 games).

Content & longevity87% positive · 23 mentions
“ıts good for what it is a silly animal game. my only ısue ıs the recording time is too short”Recommended · Steam review · Jun 2026 · 3 h played
Price & value83% positive · 18 mentions
“👍 Recommended? Yes. My vocal cords filed for workers' compensation. There are games that test your aim. Games that test your intelligence. Then there's My Voice Zoo... which asks one simple question. "Can you make weird animal noises in…”Recommended · Steam review · Jul 2026 · 1 h played

300 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Game DNA — store facts, community tag votes, labeled AI inference

Business model

Buy to play

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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