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Niche hub

2D Fighter games on Steam

71 games carry the tag · 1 released in the last 12 months (vs 27 the year before) · median price $9.99

The verdict

Not enough estimated games in this niche for an honest verdict yet — a median under the coverage floor would be a lie with confidence. The counted facts below stand on their own.

What players say across the niche — measured thumbs shares

Aggregated over 3,569 stored reviews from 68 games.

Gameplay & mechanics81% positive · 1,445 mentions · 67 games
Story & writing81% positive · 1,395 mentions · 65 games
Visuals & audio84% positive · 1,097 mentions · 68 games
Price & value75% positive · 762 mentions · 64 games
Content & longevity79% positive · 708 mentions · 65 games
Multiplayer & community76% positive · 660 mentions · 50 games
Controls & UI72% positive · 613 mentions · 65 games
Difficulty & balance78% positive · 593 mentions · 64 games
Performance & stability61% positive · 519 mentions · 59 games

Attention concentration — counted shares, not an index

The top 5 games hold 82% of the niche's 181,296 reviews; it takes 5 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.

Most-reviewed 2D Fighter games

GameReleasedReviewsSteam says
Mortal Kombat 1 2023 48,640 Mostly Positive
Your Only Move Is HUSTLE 2023 44,116 Overwhelmingly Positive
BlazBlue Entropy Effect 2024 35,684 Very Positive
Anomaly Agent 2024 9,816 Very Positive
Rivals of Aether II 2024 9,749 Mostly Positive
Granblue Fantasy Versus: Rising 2023 7,043 Very Positive
FATAL FURY: City of the Wolves 2026 3,616 Very Positive
UNDER NIGHT IN-BIRTH II Sys:Celes 2024 2,615 Very Positive
MARVEL vs. CAPCOM Fighting Collection: Arcade Classics 2024 2,483 Very Positive
First Cut: Samurai Duel 2024 1,971 Very Positive

Go deeper

Combine 2D Fighter with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.

Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.