Steam market intelligence
Path of Kung Fu
72% positive · 5,422 Steam reviews · released Apr 29, 2025 · by 游鲤化龙工作室
Martial ArtsRPGOpen WorldStory RichSandboxExplorationDramaBeat 'em up
What it likely sold — estimate, stated as a range on purpose
Lifetime units: ~178,926
(P10–P90: 71,570 – 393,637)
Gross revenue: ~$2,199,323
($879,724 – $4,838,507)
Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate
Player voice — measured shares of Steam thumbs, never a model
Story & writing53% positive · 32 mentions
“Path of Kung Fu - Modding & Translation Feedback Hey Jianghu warriors and devs! I haven’t stepped into Path of Kung Fu yet, but I’ve been digging into its modding and localization systems. This game has immense potential, but translations…”Recommended · Steam review · May 2025 · 1 h played
Gameplay & mechanics54% positive · 28 mentions
“Path of Kung Fu - Modding & Translation Feedback Hey Jianghu warriors and devs! I haven’t stepped into Path of Kung Fu yet, but I’ve been digging into its modding and localization systems. This game has immense potential, but translations…”Recommended · Steam review · May 2025 · 1 h played
Controls & UI50% positive · 16 mentions
“Path of Kung Fu - Modding & Translation Feedback Hey Jianghu warriors and devs! I haven’t stepped into Path of Kung Fu yet, but I’ve been digging into its modding and localization systems. This game has immense potential, but translations…”Recommended · Steam review · May 2025 · 1 h played
149 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology
Game DNA — store facts, community tag votes, labeled AI inference
Technology
2D
Setting
Fantasy
Structure
Open worldSandbox
How you play together
Single-player
Platform features
AchievementsWorkshopSteam Cloud
Business model
Buy to play
Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.